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Imp'ed Arcane explosion is pretty much mandatory by about the Maraudon levels, if not earlier. ST and Mara both are substantially easier with a good AoE class, and since most parties bring a mage rather than a warlock, it's pretty obvious who's going to be doing the AoE'ing. Ice block isn't all it's cracked up to be outside of raid situations (Baron Geddon, anyone?) The fire tree offers tons more to help your levelling than the frost tree, unless you plan on AoE levelling in which case you want Imp Blizzard (Which was nerfed, btw) AS WELL AS Imp AE. Ice barrier is also utter shit in PvP, seeing as it's purge/dispellable. Honestly, if it weren't for Shatter, I wouldn't put anything in frost past Ice block. Hell, if MC/BWL didn't reduce the efficiency of a strong fire spec (Though curses and spell penetration help) I'd never have specced frost, it's just not worth the loss of all the damage potential. |
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I just unleashed my mechanical yeti in STV on lowbies, I think that's the most fun I've had in a while. Only 2 charges left though :(
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You don't get IAE on the way to Evocation. While it's true that frost is not as efficient at low levels, it's awesome once you get to 40 and go full frost. My frost build maximizes on shatter; you get great mana efficiency, and when you pair up with another frost mage, it's insane. I do have Evocation, but I always drop it between 40 and 51 for frostbite, etc.
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Most fun I had in pvp was on my priest... Dueling people and fearing them into a mob to kill them... Or using mind control on lowbies in XR so the big fat ogre kills them... And mindcontroling people in Booty Bay. |
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