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-   -   What in your opinion, makes a game good? (http://zelaron.com/forum/showthread.php?t=24415)

Kuja`s #1 2003-11-15 05:55 PM

What in your opinion, makes a game good?
 
What makes a game great? The music? Character design? The type of game it is? Or is it a combination of these things that make a game great?

In my opinion, you need a good combo of these characteristics. A game with good music, is interesting, but stupid and dull. Though some people will play any game no matter what the music, character design, etc. is as long as its First Person shooter or whatever.

Senesia 2003-11-15 06:45 PM

Good plot and gameplay.

Penguin 2003-11-15 09:49 PM

Realism

!King_Amazon! 2003-11-15 09:54 PM

There's no set in stone layout a game has to follow, if there were then all games would be alike.

RoboticSilence 2003-11-15 09:54 PM

Good plot, good gameplay, good characters, good controls, and dear god, if it's a 3rd person game, A GOOD CAMERA.

!King_Amazon! 2003-11-15 09:56 PM

That would be my second answer.

Demosthenes 2003-11-16 10:02 AM

good plot good gameplay good graphics and the ability 2 replay and not come up w/ the same results all the time...its good 2 have a storyline that you can follow and enjoy but i also like multiplayer where u can replay over and over again.

Dan XIII 2003-11-18 10:15 AM

I think a good game shouldn't be too easy or too hard.I don't care about graphics but for the people who do care I would make a game with good graphics.All you really have to say when asked what makes a good game good is make it fun.If it is an RPG you need a fun battle system so people don't get bored from all the random battles.Or if it is a fighting game combos make it fun.

Sovereign 2003-11-22 10:27 AM

I think replay value makes games good. I dont feel liek paying 50 some bucks for a game to beat it then throw it aside. No, i want to love it so much that i want to replay it over and over and over again.

Demosthenes 2003-11-22 10:31 AM

replay value is good...

(open my wrt)

KagomJack 2003-11-22 09:23 PM

I'd say story line, battle system (if applicable), character interaction, and mutliple endings. You can or you can't go wrong with Mutliple Endings. What if so-and-so died instead of living? How will it affect the ending?

Tai 2003-11-23 12:11 AM

Games are like a piece of art in a way, they encompass multiple areas of artistry, music, story telling, design, etc. They all have good things to do, and bad things that are aesthetically displeasing and can mellow out the gameplay and overall performance of the game. Rounding it all together, keeping a cool head for all of these variables, and still making it flexible and workable will make a good game. Oft times a good example of this is just something simple. Simply because it's easier to make a good simple game then it is to make a good complex game. Go fig.

Rurouni Storm 2003-11-23 10:54 PM

Mostly plot and atmosphere.

uncapped 2003-11-24 04:23 PM

Difficulty.

BlueCube 2003-11-24 04:34 PM

A control scheme and general design so intuitive, you don't need to check the manual. EVER.

Kuja 2003-11-24 06:45 PM

Good plot and combat system.

Sovereign 2003-11-24 10:01 PM

Have gotta add to MY list, semi decent graphics.

J_iceman 2003-11-25 05:29 PM

gore, adult situations......makes the game sell even more!! and yes the music, and sound effects also

Kuja 2003-11-25 08:17 PM

Well iceman, you need to play fallout serie then :)

Dan XIII 2003-11-26 12:58 PM

The graphics don't matter to me but if you can't tell what anything is in a game the graphics are too bad.


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