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Murder Count??
How does the Murder Count work here.
Short Term: Long Term: Which determines if you turn red or not? I know Short = 8 hours and Long = 40 hours. But which decides when you turn red and not. |
Just did some research. If this is true and stat loss doesnt exsist here can we remove the Short Term all together, no need to even see that right? Kinda confusing with no stat loss.
The short term murder count decays at one per eight hours, and if you have 5 of them, you will have stat loss if you res. This short term murder count does not effect the long term murder count. The long term murder count accumulates exactly the same way as the short term one (if you get reported for murder the counter goes up one). These counts decay at one per 40 hours instead of one per 8 hours. Once you have 5 long term counts, your character will be red, but this counter has nothing to do with stat loss. It only makes your character red. |
ya, pretty much
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ok, here is wut they mean
Short Term- if u have 5 or more of these, stat loss occurs, except on this shard Long Term- if u have 5 or more of these, ur character is considered a murderer, once u hit 5 ur red, when u loose some and get down to 4 or less, u become blue again |
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