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1st Question
:confused: how do i make a person that my char talks to blow up? :confused:
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Err.. okay then.
You know about switches, correct? (If not, check the FAQ for more info). Anyway, on the first page of your 2-page "target char" event, do something like this: <>Message: "Howdy!" <>Show Battle Animation - Explode, wait until finished, target char <>Set Switch: 0010:Exploded Second page is just a blank event graphic with a precondition of "Switch 0010:Exploded" is ON. Set the Event Layer to below hero, so the hero can walk over the square the character once occupied. Edit: Also, again with the rules, but please make your thread titles more.. specific. Makes it easier for others to know what's in the thread. |
oh i mean If a visual explanation is avalible......Please do so........
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Quote:
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A visual explanation.. of a three line event, with a blank second page?
Okay then http://www.iownjoo.com/freeimghost/i...GuyASplode.GIF http://www.iownjoo.com/freeimghost/i...uyASplode2.GIF (Double-click on the map on Layer 3 (yellow) to create an event. Double-click on the <> symbols to create a new "event command".) |
Step by step please........
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thx Blue Cube!!!!
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So, err.. is it set up the way you want it, or is there something else you need?
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