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ok, that's just plain weird
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for some reason only on this particular chipset, every event, including the hero, is partly transparent on it's lower half. i can't figure out why. every other map i have works fine, just not this one for some reason. i included a screenshot of it featuring a pile of bones and the hero to demonstrate the problem. does anyone know why it is doing that?
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Check the terrain tab in the database, you probably have it set to do that. (Check the terrain numbered 0001, if you imported a custom tileset then by default they're all tiles are set to terrain 1).
Edit: That tab is useful for forests and stuff, and for making damaging terrain. It also determines the default background during any battles that occur on that particular tile. |
In the time it took me to write an explanation Blue Cube put one up already. Just ignore this post.
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Wow!!
You're like a mini-BlueCube! Hehehehe... you probably replied with the same thing by accident, and my word, it's almost identical! And your picture is like a little boy version of Blue's. :p I take my hat off to you good sir. :) |
Yeah, btw about my profile picture, it's a modified version of the one Blue Cube uses made to look like me (I wish my scanner was working so I could show just how much it looks like me).
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yep! that was it! it's working now, thanks all!
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