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-   -   Game art (http://zelaron.com/forum/showthread.php?t=40587)

osmoses-jones 2006-09-13 11:00 AM

Game art
 
This will be challenge i need to make a female worrior for video game so i can put it in my portfolio. Here what i got so far in hour.
http://img.photobucket.com/albums/v4...titled-2-1.jpg

Lenny 2006-09-13 11:19 AM

Ooooh! I recognise that interface. Maya, right?

Not bad work for an hour. I'd still be wondering how to make the wireframe after that time. :p

How long have you got to make it?

Sum Yung Guy 2006-09-13 12:04 PM

Have you tried Silo at all osmoses? I think Silo is the best modeler out there. It only cost $109. The only downside is, that is all it does is modeling. You need to import the finished model into another program for animating/rending/hair/etc.

osmoses-jones 2006-09-13 07:49 PM

Never tried it i tried 3ds max, maya and blender. For now i will use maya and i will use zbrush when my crappy school get it. I will update later just came from work got to rest and watch godfather :).

Randuin 2006-09-14 11:57 PM

For a game model isn't that way too detailed? Also wtf quads for a game?

Sum Yung Guy 2006-09-15 01:15 PM

In silo you can do a tesalate to turn the model into all tris. Also that doesnt not that detailed for a game model. He has a few useless polys on the stomach, but hey this isnt a game model for sega saturn!


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