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-   -   Battle (beta) (http://zelaron.com/forum/showthread.php?t=46474)

Wed-G 2008-08-10 12:40 AM

Battle (beta)
 
2 Attachment(s)
I've finished most of the graphics for the battle screen (not all are present, though. IE numbers, menu choices, etc.)

I planned on using the base algorithms that RM2K3 has. I'll list the one's used here:
The attacking character is designated as A, and the defending character (the one being attacked) is designated as B.

Normal Attack Damage


Damage (HP decrease value) = (Attack power of A / 2) - (Defense power of B / 4)

Normal Attack Hit Ratio


Hit ratio (%) = 100 - (100 - hit ratio % of A's equipped weapon) * (1 + (agility of B / agility of A - 1) / 2)

Skill Damage

Damage = Base Damage + (Attack power of A / 20 * Attack influence of skill) + (Defense of B / 40 * Intelligence Influence of skill)


Escape Success Ratio

Escape success (%) = (1.5 * (Average agility of party / average agility of monster group) * 100

http://zelaron.com/forum/attachment....1&d=1218349963
http://zelaron.com/forum/attachment....1&d=1218411718

Wed-G 2008-08-13 11:14 PM

The battle system is undergoing a face-lift and features are being added.

Some features include weapons/character upgrades, multiple weapon types and more skills.


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