Forum: The Lounge
2022-05-02, 11:12 AM
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Replies: 7
Views: 3,380
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Forum: Tech Help
2014-10-06, 11:11 PM
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Replies: 11
Views: 12,517
Pivot Table.
Highlight the column you want...
Pivot Table.
Highlight the column you want to make counts of (including the header row such as "DOCTOR"). Go to Insert -> Pivot Table, and just hit OK. On the right side, drag DOCTOR to the "Row...
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Forum: RPGMaker
2008-06-30, 04:06 PM
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Replies: 4
Views: 2,666
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Forum: The Lounge
2008-05-03, 12:45 AM
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Replies: 14
Views: 2,182
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Forum: RPGMaker
2007-12-14, 07:32 PM
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Replies: 6
Views: 3,640
Make sure that any collision events are set to...
Make sure that any collision events are set to Parallel Process, or they'll wait until your current event is done - but your current event is apparently a keypress loop, so the collision event never...
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Forum: RPGMaker
2007-12-07, 10:19 AM
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Replies: 6
Views: 3,640
I guess it depends on the way the game is...
I guess it depends on the way the game is presented. Is it tile-based or more precision-movement based? Also, you likely wouldn't have to move the hero upwards at all, you'd just move everything...
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Forum: RPGMaker
2007-12-01, 01:51 PM
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Replies: 3
Views: 2,128
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Forum: RPGMaker
2007-11-20, 04:51 AM
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Replies: 2
Views: 2,105
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Forum: RPGMaker
2007-11-19, 10:11 PM
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Replies: 2
Views: 2,105
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Forum: RPGMaker
2007-11-19, 09:44 PM
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Replies: 1
Views: 1,839
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Forum: RPGMaker
2007-10-23, 08:41 PM
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Replies: 5
Views: 3,697
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Forum: RPGMaker
2007-10-22, 10:56 PM
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Replies: 5
Views: 3,697
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Forum: RPGMaker
2007-08-27, 04:55 AM
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Replies: 8
Views: 3,445
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Forum: RPGMaker
2007-07-28, 05:06 PM
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Replies: 1
Views: 2,177
Just set them up in the [Skill] tab in the...
Just set them up in the [Skill] tab in the Database - right by the name, there's a Type, where you can set the various... types of magic.
You can change the available types by using the [Battle...
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Forum: RPGMaker
2007-07-19, 05:48 AM
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Replies: 11
Views: 2,362
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Forum: General Discussion
2007-05-02, 04:38 AM
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Replies: 9
Views: 2,684
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Forum: RPGMaker
2007-04-29, 04:42 PM
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Replies: 2
Views: 1,844
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Forum: RPGMaker
2007-03-27, 09:14 PM
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Replies: 1
Views: 1,797
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Forum: RPGMaker
2007-03-22, 07:56 PM
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Replies: 7
Views: 2,853
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Forum: RPGMaker
2007-03-18, 07:17 PM
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Replies: 7
Views: 2,853
Can't tell you what's wrong, at all, without...
Can't tell you what's wrong, at all, without seeing the code. But for something so simple, it's only two lines, really - from the M. Groups tab, pick the enemy formation you're using. Set the...
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Forum: RPGMaker
2007-03-15, 03:11 PM
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Replies: 3
Views: 1,792
Vehicles won't activate events that would...
Vehicles won't activate events that would normally be activated by the hero. The way around this is to use a parallel process that checks your position and teleports if you're within a certain area....
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Forum: RPGMaker
2007-03-15, 02:52 PM
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Replies: 7
Views: 2,853
You can just use the Pan Camera command for...
You can just use the Pan Camera command for 'switching views' - just play with it to get the effect that you want.
There is a "Force Flee" battle event command, which you can use whenever you want...
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Forum: RPGMaker
2007-03-07, 07:19 PM
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Replies: 4
Views: 2,509
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Forum: RPGMaker
2007-03-06, 09:16 PM
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Replies: 4
Views: 2,509
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Forum: RPGMaker
2007-02-15, 04:09 PM
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Replies: 6
Views: 1,954
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