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Posted 2003-11-15, 12:35 AM in reply to Raziel's post "Round 2! Sonic vs. Raziel"
Okay, here goes.

For those of you who don't know, here's a recap of Raziel's abilities.

*DARK GIFTS*

Claws - Raziel's hands and feet are hardened into rock solid, razor sharp claws.

Physical Attributes - Like Kain, Raziel is far stronger, faster and damage resistant than any human could ever be.

Demon Wings - Raziel's wings have had the bones torn out of them, but they still have use. He can grab them and use them to slow his descent, eliminating fall-damage, muting his landings and allowing him to glide over farther distances than Kain's Slow Descent ability allows.

Telekinesis - Raziel can manipulate objects and enemies with his mind. He can instantly levitate and toss enemies and weaponry around.

Soul Devouring - Raziel sustains his health by devouring the souls of his enemies. If it has a soul, he can eat it.

*DEMONIC GIFTS*

Spectral Shift - Raziel can shift from the Material Plane to the Spectral Realm at will. Once in the Spectral Realm he regains his health constantly. Time does not exist in the Spectral Realm, so to anyone outside of it, his shift to and from the nether region would be instantaneous. He can shift to Spectral whenever and wherever he wishes, but he must shift from Spectral at a "shift point." Basically, glowing pillars of energy found everywhere in the Spectral Realm.

Phasing - While in the Spectral Realm, Raziel can make his body "incorporeal" and he can pass through permeable or insubstantial barriers like gates and cages. This ability can only be used in Spectral.

Scaling - Raziel can climb walls with his claws at a steady rate. This ability can only be used in Material.

Force Projectile - Raziel can launch a telekinetic energy projectile that can damage enemies, move objects and shatter certain barriers.

Swim - Raziel can do what almost no other vampire in Nosgoth can claim: take a bath. He is also an extremely fast swimmer, and is capable of launching himself through and out of water like a torpedo.

*GLYPHS* (Spells. All glyphs drain Raziel's magic reserves.)

Force Glyph - Shockwaves of telekinetic energy blast outwards from Raziel's body, temporarily incapacitating all within it's radius.

Sound Glyph - Basically the same as the Force Glyph, only with sonic waves instead of force. The stun effect lasts longer, but it costs more magic to use.

Earth Glyph - Remember the last two? Yeah, longer effet, more drain, different approach.

Fire Glyph - Ah ha! Now the killing starts! Raziel is enveloped in a writhing ball of flame that expands and explodes outward igniting everything in it's path. Deadly at close range, less damaging at farther ranges.

Water Glyph - Vampires die. A ring of water erupts outward from Raziel's midsection causing instant death. to vampiric enemies.

Sunlight Glyph - Pure, brilliant Sunlight floods the area severly weakening more powerful vampires (like Kain) and just flat out destroying weaker vampires (like the Rahabim).

And the moment you've all been waiting for...

The Soul Rever Wraith Blade - The Soul Reaver's true form. An undulating, writhing beam of blue energy coiling around Raziel's right arm. It bypasses all armor, is unbreakble, and cannot be removed from Raziel's body by conventional means. The one drawback is that if he uses the Reaver too much, it can become "excited" and begin draining Raziel's own life force.

Raziel's Force Projectile can be used in conjunction with the Wraith Blade for an enhanced effect. It also has a number of elemental properties, including:

The Dark Reaver - Black and Purple negative energy. Can make Raziel invisible for a limited period of time.

The Light Reaver - Made of Sunlight. Can illuminate dark areas and severely injure vampires. Projectile can temporarily blind targets.

The Air Reaver - Made of violent, whirling air and white energy. Projectile can destroy compromised barriers (cracked walls). Also, when using the Air Reaver, walking through mud, swampland or any other form of movement-impeding substance does nothing to him.

The Fire Reaver - Made of scorching fire and red energy. Extremely damaging to any creature. Can ignite any targeted enemy, and while on fire, opponents defense parameters decrease drastically.

Water Reaver - I'm not entirely sure what this one does yet.

Earth Reaver - The only thing I know about it is Raziel can walk underwater while it is equipped.

*WEAKNESSES* - In all honesty...none. Physical attacks and magical attacks will harm him, but he has no glaring weaknesses.



With those abilities in mind, Sonic doesn't stand a chance. Plus, read the arena description. Yes, it's open ground, but not flat ground. It's loaded with fissures, cracks and large, looming hills and small cliff faces. Sonic won't be able to just run at full speed constantly, he's going to have to dodge and weave his way through a particularly nasty type of territoy. On top of that, considering how large the arena is, that puts Sonic at quite a disadvantage. Raziel has the ability to essentially teleport instantaneously to three different locations in the arena, and from any one, he can see Sonic's location and prepare his attack before the Hedgehog knows where the hell the creepy blue guy went.

Oh, and the "Time Freeze" thing wouldn't work. Raziel has already shown that he has an immunity to an absence of time every time he shifts into Spectral. He exists outside of time constantly.
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Raziel is neither ape nor machine; has so far settled for the in-betweenRaziel is neither ape nor machine; has so far settled for the in-between
 
 
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