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Posted 2003-12-05, 05:20 PM in reply to Kuja`s #1's post "Good vs. Evil Tournament?"
That goes against the entire purpose of the battles in the first place. The purpose is to create arguments and work with a character's abilities. Grouping characters up with people whom they've already been partnered with requires no thought. It only requires picking which did the most damage. That's a rediculous way to have a tournament.

If anyone simply wants to say that the characters from one game are better than those from another (and I'm sure many of you are dying to do just that), then do that. There is no reason have a tournament for that purpose.

There is no balance no matter how well the teams are made. The level of power of a character n Zelaron Melee depends on what the members here give to them. If someone simply says team A is strong, and they most certainly are, then they are strong. However, if someone argues that team B could and would do such and such to overcome that, and if that argument is feasable, team B would win. It does not matter which characters are paired. All that matters is the creativity of us.

With that in mind, why would you want to keep things pre-matched? I say pick characters just like were done for this tournament, put the names in a hat, and draw them out to make the teams. If someone thinks a team is stacked, then perhaps someone at Zelaron will argue for the underdog. This was the case in several battles, and the argument is the only decision-maker for the judges. It has absolutely nothing to do with the characters themselves.
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Medieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzMedieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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