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RMXP call event. How would you script it in?
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Posted 2004-09-27, 10:18 AM in reply to
Tyrannicide
's post starting
"I wasn't talking about you, I was..."
I'm sorry to say that one of us has got the wrong end of a stick. Maybe we've each got a different stick. Call event, as in you've got two events on a map, and you create an event which, whilst it is playing itself out, calls one of the other events on the map. I might be wrong with saying that commen event is the one I want, or you (BC) might be wrong (v. slim chance) by giving me the answer as commen event. If you are right, and I am wrong, how would I get it to call an different event on that map???
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