Thread: Kain vs. Dante
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Posted 2005-02-09, 02:12 PM in reply to Deathnamu's post starting "His Devil Gauge is almost like a..."
Okay... Kain's TK is enough to take away Dante's little guns. Say Dante does get off a few shots, Kain can teleport anywhere and just grab the gun with his mind and fling it off the edge and into the seemingly endless gap below.

Devil Mode sounds deadly. However, what use is it if Dante can't get to Kain? Bat form allows Kain to transform into a flock of bats. He can either; 1) fly high into the air until Dante exists DM or 2) actually fly under one of the platforms. Either way, Dante can't reach him.


Suppose Dante attempts that Quck Silver or Bangle of Time (which I remember from the Auron battle long ago) Kain has his own magic almost like that. Slow Time allows Kain to move at normal speed while others speed is reduced by 1/4.

Dante has no gun, but a blade he still possesses. However, charging Kain would not be wise. Kain's Mist form shields him from sight. Also, he can dodge and block extremely well. All the while, his Rage meter goes up. When that happens, watch out Dante! Immolate! Anyway, I think it could be long over before that becomes necessary. Dante may be quick, but speed is insignificant when your foe can teleport.

Kain could teleport to another platform and, Dante who probably could get out a gun at this point, might start firing at him. Still, no use. Dante can't have infinite ammo and Kain seems to have no limit on how much he can teleport. Once Dante is out of his precious shells, Kain can blast him with Soul Reaver Energy Attack. If Dante wanted to get close to actually strike Kain down with his blade, he'd have to run and jump. Hit him with Slow Time at that point, and it is definitely over.
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