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Posted 2005-04-01, 11:42 AM
in reply to Lenny's post starting "I'm gonna make a new reply for the jobs..."
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I like the job idea, but I didn't like how it was executed in FF5. Effectively, every character was the same but with different names. I think each character should only have a few choices of jobs that correspond with their background and initial class. This is so they don't all end up having the same ultimate abilities and being, generally, the same character.
For example, and I like this, but the titles may need some rewording:
- Raphael (main guy; Black Mage) - Elemental Mage (fire, water, lightning, earth type spells), Undead Mage ("summons," poison, decay type spells), Death Mage (doom, death, vanish type spells)
- Cecily (main gal; White Mage) - Holy Mage (damage to evil or undead spells), Cleric (heal spells), Augmentor (buff spells)
- Azrael (second main guy; Swordsman) - Knight, Samurai, Ninja
- Kirma (party member; Red Mage) - Time Mage (stop, slow, haste type spells), Destruction Mage (damage spells), Heal Mage (heal spells)
- Kara (party member; Thief) - Assassin (knife specialty, throw, etc), Super Thief (specialty in stealing rather than damage)
- Leonardo (party member; Animal Tamer/Trainer) - Water Tamer (water creatures), Earth Tamer (earth creatures), Wind Tamer (air creatures)
Sub Kara for Sylian if I get my way.

D3V said:
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What is it they say about silence being golden?
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