Setting: Fades in on a boat with mist floating by. A hooded man is standing on the north side of the boat(boat is facing left on-screen). A few people are walking on deck.
Cutscene: The captain walks to the middle of the boat.
Captain: The boat will land in a few minutes. Make sure ya gacher stuff wicha.
The captain walks off-screen.
Play-time(Ship):Allow player to walk around and talk to anyone on the ship.
Four events to talk to:
Captain: Iffin yer gonna make trouble, Ill a-toss ya overboard.
NPC 01: This is my first time to sail to Iuirlas. I hope it is what I expect it to be.
NPC 02: I had to get away from Monterassat. There is too much politics right now.
Sailor: Dont mind the captain. He dont mean no harm.
Cutscene After player talks to everyone, the scene fades. Player hears a thud sound and the scene fades in with player docked at a harbor.
Play-time(Milacan Harbor): Allow player to walk off the boat and head to the woods.
Six events to talk to:
Captain: We wont let ta Monterassat til mornin.
Sailor: We have to stock up on supplies for our trip back to Monterassat.
Col. Nesan: Northwest of this harbor is Milacan Castle. Milan is the town inside the castle walls.
NPC 03: This harbor has be in repair for nearly a decade, yet it still works perfectly.
Glyphnode: Would you like to save you game?
Yes or No
Yes case: open save screen, complete healing.
No case: end event.
Teleport Event: Teleport to Milian Forest.
Play-time(Milian Forest): Two maps of the forest, Southeast end and Northwest end.
North west end:
Cutscene: Character walks north and comes to a pond. He sits and rests on a log.
Cloaked man: What a long trip
Wolves howl in the distance.
(I'll finish it later, or maybe this afternoon.)
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