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I am trying to create an Ap system in rm2k3...
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Posted 2006-04-16, 05:00 PM in reply to
BlueCube
's post starting
"If the last monster is killed, the..."
Good idea. But you know what I did? I ended up using an item insted. Sacraficing getting items at the end of battle I made it so that when you get the AP Point Item it adds a number to the AP Bank then is deleted. It actually works really well. The way my system is set up is I have 2 rings, a class ring and a skill ring. Both need to be leveled up. At the moment I only can do one at a time, for whatever reason the class ring always levels up before the skills. I dont know what but thats okay because it works in my favor. However... I am running into problems now where i am having trouble micromanaging where the AP points go in different conditions. Like lets say i have the wizard class ring and the blooper ring equipted if the blooper ring is not leveled and the wizard is but i have them both equipt then it wont put the ap into the blooper ring. It will if I chane some things but in order to do that I have to sacrafice a few other things. I am not going into detail yet but thats the minor problems I am running into. If I have more problems tho, ones that are just driving me crazy I will probedly post here. Thankyou for the help tho.
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