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i have Question
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Posted 2006-05-08, 03:01 PM in reply to
RolandRd
's post
"i have Question"
I don't see why it isn't possible to import all your voicey bits into the Resource Manager and set events to play them as Sound Effects (3rd page of the events thingy).
You just then need to set it as an event on that map, or a common event and have it triggered by a Switch (parallel process then) or Call Event.
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