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Posted 2006-07-08, 11:03 AM in reply to Night Fiend's post starting "ok my chests are working but when i..."
Hmmm... you can either have it as a conditional branch that checks to see if you have the item - if yes, then the chest event open bit comes in, if no then it says "You darfty. You need a key!".

Or, I think you might be able to do it with switches.
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