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Posted 2006-11-10, 12:05 PM in reply to azure hunter's post starting "I was able to figure it out. Yes you..."
azure hunter said:
I was able to figure it out. Yes you were right. I didn't actaully set the clock. I also accidently set the variable of my herbs to its number. I.e. herb number 81 would have 81 tiicks before respawn. Just something i didn't understand at the time.

also with the clock quirk. If i only set the clock once, and only once. would it happen since i never set it a second time? And could it happen if i set the second timer right when it hits zero?
If you set the clock once, then the first time it hits zero, the clock will never work again in the game (obviously, the solution is to reset the clock every time you know it hits zero). Depending on how you have everything set up, it might also cause things to instantly respawn because it would keep checking to see if the clock was zero (thus making every 1/10 of a second a tick)

The second timer behaves the same way as the first one, and is completely separate, so in that situation the first timer would stop and the second timer would be set properly - but it would be hidden, and it wouldn't start until you told it to anyway.
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