View Single Post
 
FF XII Bow/Arrow System
Reply
Posted 2007-01-14, 01:51 AM
Heya. I wanted to implement the Final Fantasy XII Arrow system into my game (as the name suggests). If you're not familiar with it, whenever you equip a bow in the game, it requires you to equip a type of arrow (onion arrows, parallel arrows, etc.). Depending on the arrow you have, your attack will increase or have some sort of status/elemental property. So...

Is there a way to do this? And if so, can you change the battle animation to show different types of arrows and their effects?

Last edited by Noob101; 2007-01-14 at 02:17 AM.
Old
Profile PM WWW Search
Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
Noob101