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Posted 2004-09-27, 10:43 PM
in reply to Tyrannicide's post starting "I dont give a fuck about PC owange...."
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Wrong, Tyrannicide. There is a way to objectively gauge the power and effectiveness of a console. You can't definitely say which system has a better game selection, because that's all up to personal opinion. You can, however, say with certainty that in terms of hardware, one system is obviously better than the other.
The PS2 is undoubtedly the weakest of the three in that regard. The hardware is flimsy, the processing power is far below that of it's competitors, the graphics are substandard in comparison, the load times are atrocious and the framerate stutters constantly even in AAA titles. The only genuine advantage it has over the Gamecube is that it provides true 5.1 surround sound as opposed to the Dolby Pro Logic II that Gamecube supports.
Of the three, the Gamecube uses the most of what it has to offer. It's about two thirds as powerful as the XBox, and it's capable of creating graphics that nearly match or sometimes exceed the XBox in that regard. The load times are much faster than the PS2 and the framerate rarely stutters with the vast majority of games (it never stutters in AAA titles). The one overwhelming flaw with the GCN is that it uses mini-DVDs to store the games. It was created this way in order to prevent piracy (which has worked, for the most part), but the trade-off is that there's less storage space for things like FMV. That and the DPLII support instead of true 5.1 surround sound.
The XBox is absolutely the most powerful of the three, but the one big drawback is that it doesn't effectively use it's massive amount of power. With all the hardware inside of that thing, it should be capable of graphics and sound that neither of the other two consoles could ever dream of attaining. Granted, it definitely produces the best-looking games 98% of the time, but the graphical differences between the XBox and Gamecube aren't nearly as big as the differences between the GCN and PS2. The XBox also supports full 5.1 sound, so that single advantage of the PS2's is null in this situation.
If you want a good analogy between the three, here it is:
The XBox is like the Hulk. Lots of power, lots of bulk, but very little finesse. It doesn't use the full extent of it's power because it doesn't know how to.
The Gamecube is like Batman. It uses every ounce of what it's given, and even with less power and ammo available to it than that of the XBox, it still nearly matches the console through it's resourcesfulness and craft. Certainly, it doesn't boast the advantages of actual super-powers (i.e. minimized FMV storage and no 5.1 audio), but it's got a brain capable of taking out Superman.
The PS2 is like Spider-Man. Easily accessible to the mainstream and certainly impressive in it's own right. However, beyond it's surface it doesn't really have much going for it in terms of power. Some nifty web-slingers and acrobatic abilities, but underneath the superpowers, it's an insecure and inexperienced teenager. And all the superpowers in the world won't save it's skin when the laser starts malfunctioning and it stops reading discs altogether.


Last edited by Raziel; 2004-09-28 at 05:45 AM.
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