Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes

 
Lightbulb Why projects fail.
Reply
Posted 2008-02-11, 03:38 PM
There are so many people out there who say, "I'm gonna make a game, dammit!"

Less than one percent make it to a demo, even less to a full game. It's probably only in the hundreds.

Now, I want to hear what you guys think on the topic.

In my opinion it's over optimism. People want this awesome game better than the latest squenix release. That leads them to ultimate failure.

I think it's the projects whose developers manage their resources and time realistically who actually succeed.

What are your thoughts?
Old
Profile PM WWW Search
Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
Atnas
 



 
Reply
Posted 2008-02-11, 03:44 PM in reply to Atnas's post "Why projects fail."
Lack of time has scuppered a couple for me, and a drop in confidence has often done it - I start with a super-fantastic idea, start building, and a few days later I lose confidence... and the optimism, I guess: "Fook me, this is far too big for me. Bugger it for a lark".
Old
Profile PM WWW Search
Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
Lenny
 



 
Reply
Posted 2008-02-11, 04:29 PM in reply to Lenny's post starting "Lack of time has scuppered a couple for..."
The main reason my projects fail is because I realize about a week in that all I've done is a large portion of graphics, and that I have no other skills save writing and a little scripting. And all my ideas involve completely custom graphics. XD

I also don't want to work with a team so I'm pretty much screwed.

I'm planning on learning more scripting this year and actually sticking with a project instead of going on to another one.
Old
Profile PM WWW Search
Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
Atnas
 



 
Reply
Posted 2008-02-11, 04:37 PM in reply to Atnas's post starting "The main reason my projects fail is..."
i think its cause people get bored, or overwhelmed. but thats just me.
When my time comes, I want to be burried face down. That way, anyone that doesn't like me, can kiss my ass!
Old
Profile PM WWW Search
talentedhamster seldom sees opportunities until they cease to betalentedhamster seldom sees opportunities until they cease to betalentedhamster seldom sees opportunities until they cease to betalentedhamster seldom sees opportunities until they cease to be
 
 
talentedhamster
 



 
Reply
Posted 2008-02-12, 12:28 AM in reply to Lenny's post starting "Lack of time has scuppered a couple for..."
I just suffer from short attention span.
Old
Profile PM WWW Search
KagomJack shouldn't have fed itKagomJack shouldn't have fed itKagomJack shouldn't have fed itKagomJack shouldn't have fed itKagomJack shouldn't have fed it
 
 
KagomJack
 



 
Reply
Posted 2008-02-12, 03:21 AM in reply to Atnas's post "Why projects fail."
I'm easily distracted by games that already exist.

I do think I may have come across the project I'm meant to see through to the end, though. Just have to find some tech-savvy persons to actually design it.
Old
Profile PM WWW Search
Vault Dweller seldom sees opportunities until they cease to beVault Dweller seldom sees opportunities until they cease to beVault Dweller seldom sees opportunities until they cease to beVault Dweller seldom sees opportunities until they cease to be
 
 
Vault Dweller
 



 
Reply
Posted 2008-02-12, 08:58 AM in reply to Vault Dweller's post starting "I'm easily distracted by games that..."
I think that all of the reasons posted above put together state why none of them ever get done.
 
Work List
疲れていますから 寝むってありますね。 むずかしいです。 また、ケーキ屋で ケーキを食べていました。

I've considered being a translator, but I dunno. It feels like a lot of work. If someone gets angry then I have to deal with it, you know? I'd rather just relax.

 
Speed Test
 
Favorite Anime/Manga
#01 Clannad ~After Story~
#02 Trigun {Maximum}
#03 Koi Kaze
#04 Berserk
#05 Outlaw Star
#06 Slayers
#07 Desert Punk
#08 Spirited Away
#09 Fullmetal Alchemist
#10 Shakugan no Shana
#11 Death Note
#12 FLCL
#13 Tokyo Magnitude 8.0
#14 Toradora
#15 Gunslinger Girl

 
Anime List
Old
Profile PM WWW Search
Goodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to be
 
 
Goodlookinguy
 



 
Reply
Posted 2008-02-17, 10:07 PM in reply to Goodlookinguy's post starting "I think that all of the reasons posted..."
Either that or the person creating it isn’t very good at it, like me for instance. I have a comical fantasy story, but no tools to create it. I started working on it, but it gets to the point where I eventually become tired with all the switches and I still haven’t spent the time to figure out variables (very important for certain scripts).

Yet, with the new game my brother and I are working on, I promise you, it’s not that, “We’re going making a game,” thing. It will be done, or I’ll pull my hair out! I haven’t finished a game before, so I would dishonor myself if I didn’t complete it.
“Attaining one hundred victors in one hundred battles is not the pinnacle of excellence. Subjugating the enemy’s army without fighting is the true pinnacle of excellence.” Sun Tzu, The Art of War
Old
Profile PM WWW Search
Michael_sama is neither ape nor machine; has so far settled for the in-betweenMichael_sama is neither ape nor machine; has so far settled for the in-between
 
 
Michael_sama
 



 
Reply
Posted 2008-02-17, 10:11 PM in reply to Michael_sama's post starting "Either that or the person creating it..."
well props to you for even trying to start
When my time comes, I want to be burried face down. That way, anyone that doesn't like me, can kiss my ass!
Old
Profile PM WWW Search
talentedhamster seldom sees opportunities until they cease to betalentedhamster seldom sees opportunities until they cease to betalentedhamster seldom sees opportunities until they cease to betalentedhamster seldom sees opportunities until they cease to be
 
 
talentedhamster
 



 
Reply
Posted 2008-02-17, 10:21 PM in reply to talentedhamster's post starting "well props to you for even trying to..."
You meant, “What prompts you from trying to start?” or possibly what I would have said, “What is the initial jump that begets the construction?”

It all boils down to the ideal, and it’s so fantastic that the creator forgets about reality and time management to finish the project.
“Attaining one hundred victors in one hundred battles is not the pinnacle of excellence. Subjugating the enemy’s army without fighting is the true pinnacle of excellence.” Sun Tzu, The Art of War
Old
Profile PM WWW Search
Michael_sama is neither ape nor machine; has so far settled for the in-betweenMichael_sama is neither ape nor machine; has so far settled for the in-between
 
 
Michael_sama
 



 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
fail! -Spector- The Lounge 2 2008-02-01 04:05 PM
How to compile linux focused projects for win32? WetWired Tech Help 0 2007-11-25 09:22 PM
rm2k3 help with projects! TLsacro2008 RPGMaker 2 2007-11-05 12:30 PM
Post your demos and completed projects Slyvr RPGMaker 6 2007-03-28 11:40 AM
Current Projects? United_Ninjas RPGMaker 15 2006-12-18 08:55 PM


All times are GMT -6. The time now is 01:49 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.