Templar's Might
Sacred Armor
487-600 Defense
1317.6-1923.2
60 Durability
232 Str Required
Item Level: 82
Clvl req: 74 +(170-220)% Enhanced Defense
20% Faster Hit Recovery
+(250-300) Defense vs. Missiles
+(40-50) to Maximum Stamina
+(10-15) to Strength
+(10-15) to Vitality
+(1-2) to Combat Skills (Paladin Only)
Tyrael's Might
Sacred Armor
Ladder Only
487-600 Defense
1073.6-1502.5
Indestructible
Item Level: 87
Clvl req: 84 Requirements -100%
+(120-150)% Enhanced Defense
Slain Monsters Rest in Peace
+(50-100)% Damage to Demons
Cannot be Frozen
20% Faster Run/Walk
All Resistances +(20-30)
+(20-30) to Strength
Hope that helps in some way.
How the hell would that help?!
I use to be a shoe shinner now I sip Aunt Jamima, I go to sleep in Europe and wake back up in China. CLUB 977 The 80's Channel!!!!! -winamp radio is heaven on earth
I use to be a shoe shinner now I sip Aunt Jamima, I go to sleep in Europe and wake back up in China. CLUB 977 The 80's Channel!!!!! -winamp radio is heaven on earth
Then its Templar's Might. I don't know anyone who would trade for an unided Tyrael's anyway. Cause even if the lvl is 99 on the item (meaning Baal Dropped it) it could still be Templar's Might and not Tyrael's. It's just now you know for sure without IDing it. If you don't plan on using it than I wouldn't ID it. Who knows. Some newb without maphack may cream his pants if you throw it in a trade window .