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Game Development Team (Thread 3)
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Posted 2005-03-23, 06:24 AM
The old thread is getting pretty damned cluttered...

Blue said:
Wed-G, this thread is getting a bit long, heh. If you want, create a new thread with all the info you have so far in the first post, all nice and organized. I'll lock this one if you do so. That'll make this a bit easier to read for your team members, and it'll help you put everything together.
No-one get angry at me for making a new one.

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Team Name: BLADESTAR PRODUCTIONS

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MEMBERS

Director - Wed-G

2 Programmers [Original Sin, Wed-G]
2 Graphics Artists [Aurvian,?]
1 Animator [Draco2003]
3 Writers [?, Lenny, ?]
2 Map Designers [Wed-G,?,?]
2 Resource Gatherers [?,?]
5 Beta-testers [Mr. Medieval Bob, Wed-G,?,?,?]
1 Webdesigner/Webmaster [Original Sin]
1 Concept Artist [Aurvian]
1 Character Designer [Aurvian]
1 Game Engine Developer [Wed-G]

I don't know the rest so...if anyone does, PM me and I'll stick 'em up...easier than lots of random posts about who's doing what...

And one especially for BC:

1 Honourary Question Answerer/In game Random Tutorial Guy [BlueCube]


Those who may still want to join us all:

Wed said:
To join the development team, all you need to do is send an e-mail to
[email protected] with either
a) a small zip file showing moderate programming skills.
b) a sample image made with MSPaint, IDraw3, D-Pixed or IrfanView.
c) a sample or full game script detailing the surroundings and characters.
d) a small zip file with a few sample maps (preferably MacandBlue chipsets).

If you have any questions or comments, e-mail the teamleader at:
[email protected]
(Submissions to this address will not be viewed).
Please don't send him viruses again, the fuss he made last time, well, we don't want a repeat...

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We are either using RM2K3, or RMXP...

If we can program the RMXP script to allow movie cutscene things then we will most likely use RMXP.

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COMMUNICATION

So, time lists:

Me - GMT
Aurvian - GMT -5
Draco - GMT -8
Wed - GMT -6

I'm on all 4 messenger things (ICQ, AIM, Yahoo and MSN) as is Tyran. Aurivan is only on AIM I think. And Wed and Draco are on Yahoo.

Sign up for Yahoo mail here. All you need for Yahoo messenger is the email address that sign-up will give you.

You don't need to download the messenger program. You can find it at www.e-messenger.net. Log on with the username and password you signed up with.

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Some chipsets I think we will be using in the game:

(BlueCube note: charas-project doesn't like direct links to their resources, so normal hyperlinks will result in a 403. Removed URL tags. You'll have to copy/paste these, but you'd have to do that anyway to get around the 403.)

(Lenny to BC note: Whenever I edit this post to add new info, rectify old info etc. then the url tags keep on coming back...will removing the "http://" work permanently? If it does, then I'll remove them and tell people...)

(BlueCube to Lenny to BC note: There's a "Automatically parse links in text" checkbox while editing or posting - uncheck that and you can leave the http:// in. It doesn't matter much anyway, http:// is pretty much deprecated nowadays.)

(Lenny to BC to Lenny to BC note: So there is. I'll use that instead then. Thanks...in fact I won't use it. I've got other links that needing parsing...I'll stick with removing the http://)

Read the above notes to see why the "http://"'s have been removed...

Castle:
charas-project.net/resources/Chipsets/12354_1102455200.png

Inner+Town:
charas-project.net/resources/Chipsets/3992_1088389684.png

Idea's?:
charas-project.net/resources/Chipsets/3992_1088389762.png

Cave:
charas-project.net/resources/Chipsets/3992_1088389581.png

Castle:
charas-project.net/resources/Chipsets/3992_1088389640.png

Forest Town:
charas-project.net/resources/Chipsets/3992_1088389670.png

Mountain:
charas-project.net/resources/Chipsets/6065_1086284108.PNG

Forest Temple:
charas-project.net/resources/Chipsets/6065_1086284457.png

One little problem I've come across with the chipsets...they load as quicktime thingies on the pages, and cannot be copied...printscreens are never very good so if we wanna use them...well...maybe someone can get searching to see where else they are...

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ABOUT THE GAME

Title - Legend of Legaia

Reading through the previous two threads, it seems to be established that the game is gonna be your regular RPG - hero, quest, party etc.

I'm in the process of writing "The Power Pernicious", which I think is forming the base of the game. I don't know...

Wed, I think, is writing his script with the third writer?? I don't know whether it is completey independent of what I'm writing or whether he's putting my thing into script thing...the discussions in the previous threads weren't very enlighteninig...

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The previous threads can be found here:

Game Development Team (Thread 1)
Game Development Team (Thread 2)

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A nice little summary by Draco:

Draco said:
Here is a summary of what all was discussed so far: (you get a small feeling of nostalgia from rereading from the beginning)

1.)Director - Wed-G
--->2 Programmers [Tyrannicide C-Words, ?]
--->2 Graphics Artists [?,?]
--->1 Animator [Draco2003]
--->3 Writers [Wed-G, Lenny, ?]
--->2 Map Designers [Wed-G,?,?]
--->2 Resource Gatherers [?,?]
--->5 Beta-testers [?,?,?,?,?]
--->1 Webdesigner/Webmaster [Tyrannicide C-Words]
--->1 Character/Backdrop Designer[Aurvian, ?, ?]

2.)
creep_girl94 said:
Um, I just got signed up and from what I hear I'm the third writer.
We (as in Wed-G and I) will take Lenny's approach to describe the main character. We want to make him as heroically evil as possible. We want him to be able to become the strongest character(in the end) possible.


She never showed up...

3.)
Wed-G said:
Detailed environments* PLUS shadows if we use RMXP. I know where to find it virus-free and you don't have to pay lots 'o' money fo' it. But I can't say where. The blueman is around...

We won't use XP, but we are all afrain of "the blueman"... what a comedian....

4.)
Wed-G also said:
Come to think of it, I don't plan on leaving the team.

We knew he couldn't leave...we know where he lives...

5.)The game will have Irish/Celtic music, Japanese art, and created by
bloody Americans....talk about a HUGE melting pot...

6.)
Aurvian said:
...when I get home ill upload the pics

I never saw those...

7.)
Wed-G said:
Wow. I leave for a week and you guys go and do almost a months worth of work. Well... a months work to me.

We did a month's worth of work in one week??? We are moving faster than we thought...

8.)
Lenny said:
Oh no! Too many "Lol"s. I gotta cut down. Too much talking to...but anyway. Suggestions on how to cut down??? Anyone??? (And so, the inevitable) Lol (pops up once more. Grrr...)!

Congratulations on cutting back. maybe now you could get some work done...

9.)IMPORTANT INFORMATION:-
---># of Official Staff Members: 7
---># of Comedian Staff Members: 7
---># of Posts: 98
---># of smilies (not including this post): 27

Here is your Summary people.
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Well, that's all the main things. Attached is the latest version of "The Power Pernicious".

----------

Sorry for one helluva long post but...

Last edited by Lenny; 2005-04-21 at 09:47 AM.
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Posted 2005-03-23, 06:58 AM in reply to Lenny's post "Game Development Team (Thread 3)"
If the name is blade star I can prob change the logo by adding an L or someone else can isnt to hard
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Posted 2005-03-23, 06:59 AM in reply to Aurvian's post starting "If the name is blade star I can prob..."
We don't know what it's called...we seem to be changing from Backstar to bladestar...
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Posted 2005-03-23, 10:13 AM in reply to Lenny's post starting "We don't know what it's called...we..."
Lenny said:
We don't know what it's called...we seem to be changing from Backstar to bladestar...
The "final" is Bladestar.

I really want to do the game in 2K3. Besides, I don't have an XP capable comp. WINDOWS 98 G! uh...yeh.... anyway.

And *summons bluecube* bluecube, grab a charset and post it. I need a char file fo u.

I like RM2K3 better so lets do it in that. XP is so more customizable, but lets stay with our fans who play legal games...

Legend of Legaia? man I need to 'play' more RPG's
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Posted 2005-03-23, 10:16 AM in reply to Wed-G's post starting "The "final" is Bladestar. I really..."
Well, if you're hurting for people, I can beta test... They're usually in great supply, though, so... Just whatever. Do I need to send an email?
D3V said:
This message is hidden because D3V is on your ignore list.
What is it they say about silence being golden?
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Posted 2005-03-23, 10:22 AM in reply to Medieval Bob's post starting "Well, if you're hurting for people, I..."
You could do if you want...how you'd show you can beta test I don't know......maybe you can take some kind of test...???

I don't see any reason why you can't, so if Wed says yes, then welcome aboard Mr. Bob.
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Posted 2005-03-23, 02:51 PM in reply to Wed-G's post starting "The "final" is Bladestar. I really..."
Quote:
And *summons bluecube* bluecube, grab a charset and post it. I need a char file fo u.
Meh, any male character will do, something that fits in with the general 'style' of the town. It's better to just have someone that fits in with the town than have someone that just doesn't 'belong' there.
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