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Contribution and question.
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Posted 2004-05-11, 05:17 PM
Been a while since I posted here, still haven't managed to find a good golem battlecharset animation, but I doooo have a little bit of a contribution to make. Below is a charset I made for the One-Winged-Angel himself. Goes quite well with the faceset I found as well. Don't have a battlecharset for him, nor do I have a monster graphic for him either. But... it could come in useful to someone else for uses other then my game.




My question, though... as it would be. There is another thread asking about battle animations and disappearing sprites. I seem to be running into either the same, or just the same issue. When my characters attack, their battlecharset animations appear normally, but the battleanimations that play over the enemy sprites either don't play, play choppily or they play and the flash effects cause the enemy sprite to vanish a moment then reappear instead of flashing colors. If anyone has any recommendations as to what could be the issue here, since I followed the suggestions in the other thread, it would be most appreciated.
Attached Images
File Type: bmp seph_face.bmp (3.3 KB, 0 views)
File Type: bmp seph.bmp (10.6 KB, 0 views)
~Aric Tairwyne

aka: Irashi Longsbane, Master Emoter of La'haari.

La'haari Dreams MUD:
telnet://lahaari.no-ip.org:5000/

Last edited by LoreDragon; 2004-05-11 at 06:20 PM. Reason: Fixing images into thread.
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LoreDragon is neither ape nor machine; has so far settled for the in-betweenLoreDragon is neither ape nor machine; has so far settled for the in-between
 
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