Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Members List Social Groups Calendar Search Today's Posts Mark Forums Read
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next

 
Reply
Posted 2002-08-16, 11:15 AM in reply to tacoX's post "Merging Tiles..."
You already CAN take tiles from other chipsets and put them into another chipset.. You just have to overwrite other tiles in the process. The big tree in the Basis tileset is 2 tiles by 2 tiles.. that means, if you want that in another tileset, you have to overwrite 4 tiles. It should be in the upper layer side... it's easy to tell which layer is which.

To simplify, pretend that each tileset only had 10 tiles. If you wanted to put a new tile in, you'd overwrite some other tile, AS LONG AS THE SIZE OF THE CHIPSET REMAINS CONSTANT. No matter what, our theoretical tileset would only hold 10 tiles... it doesn't matter what those tiles are.
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 07:48 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.