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Posted 2004-11-14, 10:23 AM in reply to BlueCube's post starting "Possibly, then you'd have to have..."
So in a nutshell, it would be more work than it is worth and you should just go find FFVII and play it?
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Posted 2004-11-14, 01:52 PM in reply to HandOfHeaven's post starting "So in a nutshell, it would be more work..."
Pretty much. It's just not considered terribly creative to have "summons that sort of work like in FFX". I think I've mentioned it somewhere before, but when you put a lot of work into something that's just a blatent copy of another game, people don't say "Wow, that's really good" they say "Eh, they didn't do it as well as (insert game here)." Not that it isn't a good exercise in RPG Maker design, but it takes away from the game a bit, especially when it's not pulled off perfectly.
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Posted 2004-11-15, 03:41 PM in reply to BlueCube's post starting "Pretty much. It's just not considered..."
BlueCube said:
Pretty much. It's just not considered terribly creative to have "summons that sort of work like in FFX". I think I've mentioned it somewhere before, but when you put a lot of work into something that's just a blatent copy of another game, people don't say "Wow, that's really good" they say "Eh, they didn't do it as well as (insert game here)." Not that it isn't a good exercise in RPG Maker design, but it takes away from the game a bit, especially when it's not pulled off perfectly.
HAHAHA...that's what you told me! It's wierd, but many people don't realize that until it is told to them. I gave up my "Dragon Warrior" shop system, but I have made a different one.

P.S.I'm still playing with the chess thing. It's trickier than I thought, but I am going to get it, even if it kills me.....okay not literally, but you get what I mean.

P.P.S. FF7 is a very complicated game, that took squaresoft many years (I think it took them 4 or 5) to make. You could do that, but why spend that much time to remake a game, when people will just laugh at you and say, "This dude tried to remake an awesome game and totally messed up..." and other mean and hurtful things. It may be hard, but if you spend maybe 3 hours a week brainstorming, I am 60% positive you can come up with your own ideas. We are the next generation of the world, after all. Who knows, you could have your new system put into an upcoming game. This goes to everyone making a game with an original piece of something. It has happened in the past and it can happen again. Don't lose faith! And if no game companies take your ideas, at least you made a game that will leave one hell of an impact on the next, this, and the previous generation. Then people would be copying you. There's an idea...
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Last edited by Draco2003; 2004-11-15 at 03:46 PM.
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Posted 2004-11-16, 09:30 AM in reply to Draco2003's post starting "HAHAHA...that's what you told me! It's..."
So how's the chess thing coming on???

----------

What exactly do you use pictures for???

I don't have a clue how they work, so assume it is something like:

You want to create your own menu, so you make a pic of it, and then when a certain button is pressed, this menu comes up, and you can 'interact' with it by pressing the different buttons. But how would that work if it did do that???

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I think maybe, a new sticky should be made, telling people it is pointless to remake or copy parts of a game. ANd then we can all reply to it with tips and such.

Or create the "Zelaron system". A universal system for any game in the making, with instructions on how to use it, and maybe customise it for your own needs.

Then a few months later, you could bring out the English version.

And every year or so:

Zelaron '95
Zelaron 2K
Zelaron 2K3
Zelaron XP
Zelaron 3D

and so on. No?
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Posted 2004-11-16, 04:33 PM in reply to Lenny's post starting "So how's the chess thing coming on??? ..."
Lenny said:
What exactly do you use pictures for???

I don't have a clue how they work, so assume it is something like:

You want to create your own menu, so you make a pic of it, and then when a certain button is pressed, this menu comes up, and you can 'interact' with it by pressing the different buttons. But how would that work if it did do that???
Yeah, maps, menus, whatever you want onscreen that you don't want as an Event that's limited to tiles. And it's a bit difficult to describe how it would work beyond the standard "if you press up, you'd switch the picture to a different one". You also could have different introductions that pop up on screen (say, you visit Area Town. On the screen, it'd just pop up "Area Town" in some random font).


Quote:
I think maybe, a new sticky should be made, telling people it is pointless to remake or copy parts of a game. ANd then we can all reply to it with tips and such.
I think that might go into the FAQ. "I want to remake (feature) from (game). How do I do it?" "You don't"

Quote:
Or create the "Zelaron system". A universal system for any game in the making, with instructions on how to use it, and maybe customise it for your own needs.

Then a few months later, you could bring out the English version.

And every year or so:

Zelaron '95
Zelaron 2K
Zelaron 2K3
Zelaron XP
Zelaron 3D

and so on. No?
I would have no idea what would go into a "Zelaron System" in the first place besides random already-added-in-so-you-don't-have-to features in the XP Ruby scripting language. (Though that might not be a bad idea in itself)
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Posted 2004-11-17, 09:13 AM in reply to BlueCube's post starting "Yeah, maps, menus, whatever you want..."
Blue said:
I would have no idea what would go into a "Zelaron System" in the first place besides random already-added-in-so-you-don't-have-to features in the XP Ruby scripting language. (Though that might not be a bad idea in itself)
What would go in? Good question.

.zip file maybe with different menus and such, if the originals aren't wanted etc. Pictures basically, and a new menu system that updates itself to the characters.

Or maybe not, that would take a long time.

How about, a .zip file containing Zelaron members as characters, and profiles of each one for use in games. And you could add weapons, and potions, hell, maybe a mantra plushie???
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