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Posted 2005-08-01, 12:01 PM in reply to LiveWire's post "Patch 1.11 is out"
oooh!

This is GOOD news!
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slaynish enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzslaynish enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
slaynish
 



 
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Posted 2005-08-01, 12:22 PM in reply to slaynish's post starting "oooh! This is GOOD news!"
My Cracked Maphack also doesn't work.
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LiveWire is neither ape nor machine; has so far settled for the in-betweenLiveWire is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2005-08-01, 12:35 PM in reply to LiveWire's post starting "My Cracked Maphack also doesn't work."
I may end up playing again, but it DEFINATELY won't be this week (finals). Either this weekend (if nothing is going on in hometown) or next week.
D3V said:
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What is it they say about silence being golden?
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Medieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzMedieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2005-08-01, 01:03 PM in reply to Medieval Bob's post starting "I may end up playing again, but it..."
I've already decided to start playing again regularly...

I need to end my life.
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!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics
 
 
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Posted 2005-08-01, 01:16 PM in reply to !King_Amazon!'s post starting "I've already decided to start playing..."
Is there a list of updates somewhere?
D3V said:
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What is it they say about silence being golden?
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Medieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzMedieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2005-08-01, 01:20 PM in reply to Medieval Bob's post starting "Is there a list of updates somewhere?"
Bling Bling:
this is all the info on patch 1.11



Diablo II Version History
------------------------------------------------------------ --------------
- Patch 1.11
--------------------------------------------------------------- -----------


A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again,
that a series of new and challenging tests await you! The answer lies
within Diablo's Bosses, which span across the world from the Den of Evil
to the Throne of Destruction...


New Items

- Added 10 New Runewords.
- Added new Unique Items that will drop from Special Bosses.


Hireling Enhancements

- Players can purchase hirelings that are within 1-5 levels below their
own level.
- The rate at which hirelings gain experience has been increased. They
should now stay closer to the player's level.


Major Bugs

- Creating a town portal when corpses or other objects entirely fill the
area where the portal will appear in town will no longer crash the game.
- Skills obtained from runewords created while the item is equipped will
no longer disconnect you from Battle.net when chosen.
- Barbarians will no longer become stuck when using Whirlwind right after
Inferno from the unique item Balrog Blade Flamebellow.
- German, Spanish, and Polish users will no longer crash when the mouse
cursor moves over an item that grants an Aura while equipped.
- The game will no longer crash when selecting a skill granted by a weapon
at the same time as switching weapons with the W key.
- Dying or being requested to trade while changing the key configuration
will no longer cause you to get stuck.
- The "Missile Firing too far" assertion error has been corrected.
- Attempting to sell a Horadric Cube or a quest item to an NPC by holding
Control while clicking will no longer disconnect you from Battle.net.


Minor Bugs

- Running the game with -install no longer causes the game to be installed
as a Windows Service. -install is now ignored.
- Sometimes the seals in Diablo's lair would not activate. This has been
corrected.
- Character expiration messages have been updated to reflect the
expiration policy implemented in patch 1.10.
- Unidentified items sometimes caused other set items to display green for
items the player does not have. This has been corrected.
- The German mouseover text for the Ist rune has been corrected.
- Account recovery is now allowed for existing accounts whose name is only
one or two characters.
- When leaving a game on Battle.net, you will now be brought back to the
channel in which you were previously.
- Transmuting an ethereal item now retains the ethereal stats bonuses.
- In Japanese Lord of Destruction, items that add to all Assassin skills
incorrectly stated in their mouseover text that they added to all Druid
skills. This has been corrected.
- Battle.net messages for non-English versions have been corrected.


Fixed Game Exploits

- It is no longer possible to bypass the 10-second hostility timer by
activating a waypoint at the same time as declaring hostility.
- Uber Diablo is no longer killed when Shenk the Overseer or Blood Raven
die nearby.
- Necromancers with Trang-Oul's Set equipped could sometimes become
invincible to attack. This has been corrected.
- Blessed Hammer no longer remains active while in town, preventing
players from subsequently declaring hostility and having the hammers hit
other players for damage.
- Set items retained their multi-piece bonuses after the player died, even
though they were removed. This has been corrected.
- Items with skill-charging effects will no longer give synergy bonuses to
skills when equipped on a character without those skills.
- Pasting from the Clipboard no longer allows the creation of characters
with more than one dash or underscore in their name.
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Kaneda is neither ape nor machine; has so far settled for the in-between
 
Kaneda
 



 
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Posted 2005-08-01, 01:21 PM in reply to Kaneda's post starting "Bling Bling: this is all the info on..."
Edit: 
Deleted for inaccurate information.

Last edited by Kaneda; 2005-08-01 at 02:06 PM.
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Kaneda is neither ape nor machine; has so far settled for the in-between
 
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