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Posted 2006-03-19, 10:42 AM in reply to BlueCube's post starting "http://img117.imageshack.us/img117/3476/..."
You could do that or have events going on the way down with one page as blank, the second page having the character and a trigger(for each event) such as hero fall 1, hero fall 2 and have a third page with a blank character and have a trigger such as hero fell 1, hero fell 2 and so on.

This would show the fall with events, of course the character would have to be blank.

If its to complicated, I can downlaod RM2K3 and make it then upload it.
"why I've gotta be one of the cool kids just to walk by/
- without being tripped, thrown down on the ground and kicked/
Insulting me for no reason, I was treated like shit/
The teachers let it happen/
I've even seen some of them teachers laughing/
That's why I had a smile on my face when I started blastin/" - Ill Bill - The Anatomy of a School Shooting
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Original Sin is neither ape nor machine; has so far settled for the in-betweenOriginal Sin is neither ape nor machine; has so far settled for the in-between
 
Original Sin
 



 
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Posted 2006-03-19, 10:46 AM in reply to Original Sin's post starting "You could do that or have events going..."
Original Sin said:
You could do that or have events going on the way down with one page as blank, the second page having the character and a trigger(for each event) such as hero fall 1, hero fall 2 and have a third page with a blank character and have a trigger such as hero fell 1, hero fell 2 and so on.

This would show the fall with events, of course the character would have to be blank.

If its to complicated, I can downlaod RM2K3 and make it then upload it.
Could you upload it? cause im confused lol
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United_Ninjas is neither ape nor machine; has so far settled for the in-betweenUnited_Ninjas is neither ape nor machine; has so far settled for the in-between
 
 
United_Ninjas
 



 
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Posted 2006-03-19, 11:38 AM in reply to United_Ninjas's post starting "Could you upload it? cause im confused..."
I'll do it later for yea aight man.
"why I've gotta be one of the cool kids just to walk by/
- without being tripped, thrown down on the ground and kicked/
Insulting me for no reason, I was treated like shit/
The teachers let it happen/
I've even seen some of them teachers laughing/
That's why I had a smile on my face when I started blastin/" - Ill Bill - The Anatomy of a School Shooting
Old
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Original Sin is neither ape nor machine; has so far settled for the in-betweenOriginal Sin is neither ape nor machine; has so far settled for the in-between
 
Original Sin
 



 
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Posted 2006-03-19, 12:00 PM in reply to Original Sin's post starting "You could do that or have events going..."
If the event is a cutscene, just use a master event with one page, since it's just a big list of directions that way.

Then, if you want to change it, all instructions are in one place, and you don't have to worry about how it's going to affect all of the other events on the map. It's also a lot easier to figure out where things screw up - since events don't wait for each other, changing the timing of one event will force you to have to change the timing of all other active events. (Making someone fall an extra two spaces or something will change the timing of Wait commands, dialog boxes, sound effects, panning, etc - which might be in another event)
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BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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