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Posted 2010-09-30, 09:56 PM in reply to Kazilla's post starting "Eve scares me.. is it user friendly?"
TBH, it's hard to get started without a corp (guild). With people who know what they're talking about to get you on the right track, it's not bad. The thing about EvE is there is so much depth, so much you can do, so much you can become that starting off is really hard without advice from people that have already been there, done that. On the plus side of that, it's a single shard universe so if you start, I can hook you up with a good corp to get you started.
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Posted 2010-10-01, 12:37 PM in reply to WetWired's post starting "TBH, it's hard to get started without a..."
What is the point of Eve? Is there a "end boss" like WoW? Is the game built around trade? I watched a small introduction to eve video and learned a couple of things. The game is massive! So many little buttons. I feel like im sitting in a cockpit of a blackhawk with no training and being told to fly it.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
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Posted 2010-10-01, 06:59 PM in reply to Kazilla's post starting "What is the point of Eve? Is there a..."
The point of EvE is to be a sandbox game. The point is whatever you decide it is. There is high end PvE content, but it is not the goal of most. Some people do aspire to be trade barons. Some people want to be significant suppliers of the largest ships in the game. Some want to rule the universe. Some want to make everyone else miserable. Some are simply after fame, however they can get it. Some are out to do the next big con (see the recent "causality" trailer). To be a successful sandbox game, the actions of the player must hold meaning; when killing someone else has meaning, PvP changes.

As far as all the buttons go, the tutorial missions cover all the important buttons, and help screens cover the less important ones. Past that, your corp mates will be happy to assist you; they've all been in the same place as you, and most are willing to invest in new recruits as it eventually furthers their personal goals.
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Posted 2010-10-01, 08:31 PM in reply to WetWired's post starting "The point of EvE is to be a sandbox..."
I downloaded the trial tonight. Just finished the tutorial, and got my 2nd ship. The game is really different then anything I have played before. It is exciting, and dull at the same time. Im finding the little missions I have done so far to be interesting, still getting a hang of it. All I have fought so far are the few mercenary pirates floating around certain objectives. That is the dull part. I simply push 2 buttons and tell my ship to orbit, then its a ship battle to see whose cannons hit harder first. When you get attacked by multiple enemies, you can't fight for position either, you just keep doing circles until your current target dies. It may change as I get upgrades and what have you. I'm not knocking the game yet. I will give it the full two weeks, as it definitely merrits it. More to come..

You said you know a Corp?
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
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Posted 2010-10-01, 10:32 PM in reply to Kazilla's post starting "I downloaded the trial tonight. Just..."
Well, depending on the situation, simply orbiting may not make the most sense. Against NPCs, whether you succeed or fail is largely determined by your strategy fitting your ship, though dealing with aggro and more threatening enemies is neccessary. Higher level missions require advanced tactics, and often teamwork. I'll send you a PM with info about the corp.
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Posted 2010-10-01, 10:37 PM in reply to WetWired's post starting "Well, depending on the situation,..."
Sounds good, at a party now but, I will be on sometime this night or early early morning. Account name is
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, and my characters name is tanthrix. I'm not sure what you need to PM. I like the idea of being a pirate, can you elaborate on their role? From what I understand they basically intercept cargo ships in transition from docking bay to docking bay and ambush and loot their spoils.

Last edited by WetWired; 2010-10-01 at 10:49 PM.
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Posted 2010-10-01, 10:48 PM in reply to Kazilla's post starting "Sounds good, at a party now but, I will..."
There are several tactics to pirating, all of them do involve destroying (or ransoming) a ship before it reaches its destination. It's important to note that if you engage a player in highsec, Concord will show up and WTFPWN you -- one tactic takes this into account.
Gatecamp -- wait in lowsec or nullsec on a gate for something to come through. Gates between highsec and lowsec and between lowsec and nullsec are popular. Note that if you're in a small ship and in lowsec, gate guns will shoot at you.
Suicide gank -- scan ships that pass by. If the value of the cargo far exceeds the value of your ship and you can destroy it in seconds, kill it. Pay for your ship from the earnings. A partner to scoop up the loot is a must.
Wardec -- find a corporation that's all helpless industrials, declare war on them, pick off their ships when they get bored and undock (you can shoot a ship you're at war with without Concord response)

All of these tactics require or work best with friends...

CRTM doesn't pirate, but they do often have PvP opportunities and they aren't afraid to PvP.
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