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Posted 2004-01-06, 06:45 PM in reply to Kuja`s #1's post "Worst GC Game?"
Yeah there was absolutely...nothing realistic about any of them. They went from cartoonish to cartoonish.
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Posted 2004-01-06, 08:33 PM in reply to Kuja`s #1's post "Worst GC Game?"
But you know what he means. When he says "realistic", he means that it is made with the traditional style of a Zelda.
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Posted 2004-01-07, 12:21 AM in reply to Kuja`s #1's post "Worst GC Game?"
Yeah, but if you look at the graphical styles from the beginning of the series, Wind Waker is closer to "traditional" than OoT was. The only other game in the series besides OoT and Majora's Mask that tried to make the graphics more "real" was The Adventure of Link, and that's the most "non-traditional" Zelda game ever.

Wind Waker was more traditional because Link has always been portrayed as a cartoonish character. LoZ, A Link to the Past, Link's Awakening, Oracle of Ages/Seasons and Four Swords have all shown link to be a cartoony character, not a hulking badass with a giant sword. OoT was non-traditional, not Wind Waker.
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Posted 2004-01-07, 08:51 AM in reply to Kuja`s #1's post "Worst GC Game?"
A Link to the Past was absolute gold.

Anyhow, I just started Wind Waker yesterday. It'll take me a bit to get used to the open-ended sort of play. I'm not used to all the mini-quests in a Zelda game.
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Posted 2004-01-07, 10:15 AM in reply to Kuja`s #1's post "Worst GC Game?"
If I remember correctly, Majora's Mask was made up pretty much of mini-quests.
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Posted 2004-01-07, 12:11 PM in reply to Kuja`s #1's post "Worst GC Game?"
Adventure of Link... That was a totally different game. I was amazed about how different it was from the first Zelda.
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Posted 2004-01-07, 11:37 PM in reply to Kuja`s #1's post "Worst GC Game?"
The sidequests were the best part of Majora's Mask. It made the world a lot more natural and real than Hyrule in OoT. The entire Kafei/Anju sequence was one of the most emotional and dramatic moments from any game I've ever played. I didn't feel as though I'd accomplished nearly as much at the end of OoT as I did at the end of MM.

A Link to the Past was gold. Well, figuratively. The cartridge wasn't gold, which sucked. Wind Waker isn't quite as open-ended as you might think, considering that the dungeons are sequenced very specifically. Although there is a lot of exploration and extra side-quests to be found. I spent probably somewhere around five hours just sailing and filling out the rest of the map, and loved every second of it.

AoL was actually a pretty cool game. I got the Collector's Disc and have been playing back through it. I'd forgotten how insanely hard the game is though.
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Posted 2004-01-23, 11:29 AM in reply to Raziel's post starting "The sidequests were the best part of..."
Majoras Mask was pretty sweet I think that game had the best graphics out of all Zelda's.

 
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Posted 2004-01-23, 02:03 PM in reply to quikspy67's post starting "Majoras Mask was pretty sweet I think..."
I felt like I was being rushed the whole time I played that game. I didn't like it myself.
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Posted 2004-01-23, 11:34 PM in reply to !King_Amazon!'s post starting "I felt like I was being rushed the..."
I didn't really feel "rushed" considering that you could slow time and reset the three day period any time you wanted. Hell, most of the time I found myself skipping a few days just to get to other scheduled events.
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