|
|
|
 |
Posted 2004-08-24, 02:26 PM
in reply to randomguy04's post "1st Question"
|
 |
 |
 |
Err.. okay then.
You know about switches, correct? (If not, check the FAQ for more info).
Anyway, on the first page of your 2-page "target char" event, do something like this:
<>Message: "Howdy!"
<>Show Battle Animation - Explode, wait until finished, target char
<>Set Switch: 0010:Exploded
Second page is just a blank event graphic with a precondition of "Switch 0010:Exploded" is ON. Set the Event Layer to below hero, so the hero can walk over the square the character once occupied.
Edit: Also, again with the rules, but please make your thread titles more.. specific. Makes it easier for others to know what's in the thread.
Last edited by BlueCube; 2004-08-24 at 02:30 PM.
|
 |
 |
 |
|
|
|
|
|
|
|