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Post 1.10 Werewolf Druid: Change Much?
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Posted 2003-11-10, 03:16 AM
Well, anyone know if the rough idea for a 1.10 Werewolf druid has changed much? I never actually played a Druid before, so I'm just curious.
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Posted 2003-11-11, 06:46 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
I don't think it changed at all... The only thing that changed *synergy wise* was the elemental crap.
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Posted 2003-11-11, 08:03 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Eh, yeah I think all thats changed are the elementals, also I believe they pumped thw wolves up a bit more, they're seeming to last longer and do more damage when Im with them. But overall I dislike druids...its just that they talk like an old man and walk crippled. Sorry to all druid fans, but its true!
"You called down the thunder, now reap the whirlwind"
"Im about to overload my aggression inhibitors"

"It says....push any key...er um, which one is the 'any' key?"

"Knowledge is Power. Power--Leads to Corruption. So we all go to school to be Evil!"
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Posted 2003-11-11, 09:57 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Well there is also fire claw that gain dmg from synergy. But they are all elemental. My guess is it could be good but i havnt tried it or looked the dmg of it yet.
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Posted 2003-11-11, 02:23 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
I think you can now cast geddon in Wereform...


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-11-11, 11:41 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Senesia said:
I think you can now cast geddon in Wereform...
Really? That would be interesting...
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Posted 2003-11-12, 12:48 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Yes they can, this would most likely be the reason why someone would make a fireclaw werewolf or werebear.
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Posted 2003-11-12, 01:58 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
What I dislike about 'Geddon is, the 9 skill points pre-req. I haven't checked on the damage in the new patch yet though...so I will just say this much.


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-11-20, 10:08 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Senesia said:
What I dislike about 'Geddon is, the 9 skill points pre-req. I haven't checked on the damage in the new patch yet though...so I will just say this much.
i believe geddon may only be casted in were bear form from what ive seen as far as fire claws go you can get some heft fire damage at the cost of lots of skill points then again i dont think its worth all the skill points for fire claws atm when geddon would be more suitable for pvp now
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Posted 2003-11-21, 06:24 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Well, druid's starting to get up there in levels, so I'll see if anyone has any suggestions on his PvP gear. He gonna be a typical Werewolf Fury. This my potential gear setup:

Helm: Jalal's Mane
Weapon: Ethereal BOTD Berserker Axe
Shield: Stormshield(Of course)
Armor: Stone Runeword or Valor (Undecided)
Gloves: Steelrend or Crafted IAS gloves.
Belt: String of Ears
Boots: Gore Riders
Amulet: Highlords
Ring1: BK Ring
Rind2: BK Ring

A little low on life leech, but then, it doesn't really work in PvP anymore.... I'm open to suggestions.
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Posted 2003-11-30, 06:48 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
a little mana leech would be good so I say duel leech ring instead of 1 bk
"Every harem has its eunuch" - Ridicule
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Posted 2003-11-30, 06:50 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Breath Of The Dying got 7% Mana leech.
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Posted 2003-11-30, 02:56 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
blckshdwdragon said:
i believe geddon may only be casted in were bear form from what ive seen as far as fire claws go you can get some heft fire damage at the cost of lots of skill points then again i dont think its worth all the skill points for fire claws atm when geddon would be more suitable for pvp now
It can be cast in Wolf form as well, I've tried it. I think that....only the Fire Bear (Volcano, Fissue, Molten, Geddon, Bear, Oak) would use Geddon...for maxing other skills' damage.

Change into bear for more Life and Def, and still be able to cast Geddon... but have to shift back for other spells.


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-12-05, 02:04 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Ok. After reviewing some more of the changes in 1.10's PvP strats, this would be my REVISED PvP setup:

Helm: Jalals Mane
Weapon: BOTD Eth. Zerker
Shield: Stormshield
Armor: Stone Runeword
Gloves: 1.10 IK Gaunts
Belt: Verdungo's Hearty Cord
Boots: 1.10 IK Boots
Ring1: BK Ring
Ring2: Ravenfrost
Ammy: Highlords

I think that would do nicely. I welcome all suggestions.
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Posted 2003-12-05, 03:37 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
It would, but BoTD Zerker is only 5 fpa, but with the high damage and the range 3, you can probably find a way around that. (Shift-Fury)

IK Gloves and Boots won't be the best choice in my opinion...

Dracul's Grasp and Gore Rider will be better I think. While you might think Life leech is not as effective, but it still works, just nerfed. Dracul's has +Str, Open wound, % cast Life Tap with Gore Rider's Deadly Strike, CB and Open wound should be more beneficial.

Some might choose Enigma over Stone because of the +.75 str per level, +skills and teleport.


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-12-05, 08:25 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Well, I'm poor, so the Stone has to stay. No Enigma for me.

Is Fury like Whirlwind as far as attack speed goes? Is the weapon speed the only modifier?

I was going for IK Boots+Gloves for the IAS bonus/AR Bonus/Life/20 Dual Stat.

Life leech has seemed to be completely useless thus far. I've tried a few with my Druid slamming with Bonehew and he leeches back almost nothing.

The Gore Riders I see, but then I lose the ias bonus from partial IK set.
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Posted 2003-12-08, 10:02 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
in wolf form you do not need ias from gear besides weapon. also base weapon speed is also dependent onhow fast you are.botd is nice but try sheal ed/ias bonehew and the rang/dmg is far superior, besides the fact you lose 75% block.or try unqiue great poleaxe. great weapons but i wouldnt fight any melee char since in 1.10 leech is reduced greatly.

for melee use botd or a high range high dmg wepaon vs casters.

gloves:unique vampire bone gloves for the sole fact thta it casts lifetap whcih is 50% leech and actually works in pvp
10 str and cb is also very nice. when fighting caster chars use crafted knockback gloves and shift fury should be insant KO.

boots: im not sure on the deadly strike cap but goreriders seem to be your best bet.30 run 15 ow and ds is great for any melee char.

hope this helps
-cpg
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Posted 2003-12-08, 01:52 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Zod, 2x 40/15ias Eth Tomb Reaver vs. Caster you mean?

As Borq has mentioned, the IAS from Non-Weapon sources will not be effective at all when you're already at 5 FPA Fury. You need 95% IAS on the Weapon in order to reach the 4 FPA breakpoint.


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-12-09, 12:03 AM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
Ah. Well, at 5 fpa, my entire 5-hit fury would be done in 1 second, right? The damage would be much better on the BOTD zerker than a robo-phase or robo-zerker, for a slight attack speed boost.

I personally like Bonehew also, but I need a shield, now that Life Leech is nerfed.
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Posted 2003-12-16, 01:42 PM in reply to Vollstrecker's post "1.10 Werewolf Druid: Change Much?"
yeah i dont like the life leech business.... now its hard to make a good melee dueler, im use to havin a barb from .09 that could have all life back in one hit lol
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