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Posted 2008-07-21, 12:46 PM in reply to Willkillforfood's post starting "I thought the beauty and the beasts had..."
So you won't feel so bad about killing the poor abused girls? As far as the B&B squad goes, I should add that while they have the same names as the FOXHOUND members from MGS1, the fights are quite different. Also, while I used the machine gun in my first run though, apparently the fights are beatable using completely non-lethal means. While for the no-kills badges I think you only have to finish them off non-lethaly, to unlock some gun you have to complete the main fight for all 4 B&B as well as the "frog" event with RAT PT 01 in act 1 non-lethally to collect 5 statues. I don't expect you can complete the main fight for many of the B&B non-lethally without using recovery items, though. Also note that if you finish them non-lethally you collect their heads as camo options, I think.
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Posted 2008-07-21, 07:56 PM in reply to WetWired's post starting "So you won't feel so bad about killing..."
The railgun kicks ass. It's pwnage on a stick.
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Posted 2008-07-22, 06:23 AM in reply to Willkillforfood's post starting "The railgun kicks ass. It's pwnage on..."
The railgun is only okay. The long charge time is what kills it. Versus anything squishy, the M82A2 is definately superior. Versus anything that isn't going to give you a chance to charge, it's almost useless. I've taken down armor with the M82A2 before, and it really wasn't that hard; Irvings should go down within a clip, gun turrets may take more. Remember, the M82 is an anti-materiel weapon, which means that its primary duty is destruction of equipment from a distance, which is the same duty as a rail gun; the difference is that in the time you get off one fully charged shot with the railgun, the M82 could probably empty its 10 round magazine twice.

I've confirmed the thing about non-lethality in the B&B fights. If you use non-lethal takedown during the main fight, there will be a statue to collect during the finishing stage (it may or may not be near where you start). If you use non-lethal takedown to finish her, you get their face as a camo option. I'd like to take this opportunity to say that non-lethal takedown during the Raven fight was quite long and annoying.

Also, I found out that you can press square during mission briefings to control the Mk. II for fun and profit. Press triangle and L2 for a better view.
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Posted 2008-07-22, 06:52 PM in reply to Willkillforfood's post starting "The railgun kicks ass. It's pwnage on..."
Willkillforfood said: [Goto]
The railgun kicks ass. It's pwnage on a stick.
Agreed. It'd would only be better if it had tits and was on fire.

Wait... that's that one gun from Painkiller that shoots shurikens and lightning.
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Posted 2008-07-28, 01:51 AM in reply to Wed-G's post starting "Agreed. It'd would only be better if it..."
I borrowed a PS3 so I could beat this game, and I beat it twice (second time on TB Extreme). I definately used the M82A2 for almost everything on my second runthrough, except the railgun for gekkos and occasionally the grenade launcher. I enjoyed the gameplay (camo is actually useful!) but the plot was lacking. The cutscenes were kind of intrusive too... there's really only about 30-40 minutes of actual gameplay in Act 5. Oh well, still a good game.
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Posted 2008-07-28, 06:20 AM in reply to Xenn's post starting "I borrowed a PS3 so I could beat this..."
I just finished my second run-through on Big Boss Hard. The only thing that felt a lot harder was the final fight with Liquid.
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Posted 2008-07-28, 10:32 PM in reply to WetWired's post starting "I just finished my second run-through..."
I think you mean, "the final fight with Ocelot"

Ha ha ha
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Posted 2008-07-29, 10:32 AM in reply to Xenn's post starting "I think you mean, "the final fight with..."
No, the MGS3 part of the fight was easy either way. It was only the MGS1 and MGS2 segments which got stupid. Also, I was trying to avoid spoilers.
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