Yea, I'm working on making one. Sounds wierd doesn't it? Well they have the right skills to be melee. It's just no one ever does it. I'm still having a huge problem deciding what spells to go for, orb is defINately nice, but my main ability is going to be fire mastery/enchant. :/ So it's either get orb as a supplementary skill (like lv 10-15, and mastery lv 10 maybe) or not get it at all.
As for the skills i have decided on, two of the cold armors (lv 20 on the one that's melee - def is good). Lv 20 energy shield definately, atleast some teleport, whether its lvl is from + on items or not. Enchant lv 20, static field maybe lv 5 and add on + from items. (need to do it to mobs hehe) And firemastery lv 20 IF it affects enchant's dmg modifier. That doesn't leave more then 5-10 points left over, maybe. :\ So any advice from experienced sorc users on what to do, and how to divide points?
This is the only character design I've come up with where there is literally no margin for error in distributing points, one point in the wrong zone could be very very bad. So i really need to figure out everything im going to get, and how far Im going to up it first. And well I know you guys are just damn *good* at D2 so I'm askin you.

Btw I'm on classic if anyone's wondering.