I mean like if you have one of your own members that your not controlling ask you a question... how do you make it so you can reply... or it automatically replies
I mean like if you have one of your own members that your not controlling ask you a question... how do you make it so you can reply... or it automatically replies
Are you using face graphics for your chars or name messages eg.
Kyle:
How are you today Bob?
All you do for changing face graphics is use the change face command.
The one thing you do need to start the conversation is a trigger.It doesn't have to be on the characters that are talking either.You could for example put a bag of coins on a table set the event to push key.Then program into the bag of coins:
If you actually want to be able to RESPOND to a question, you'll want the "Show Choices" command somewhere in there.
<>Message: "King: Hello BlueCube. Why have you asked to see me?"
<>Change Face Graphics: hero1, 1, left
<>Show Choices: I'm here to kill you/I'm here to give you a gift
: |I'm here to kill you| Handler
___<>Message: "BlueCube: I'm here to stop your reign of terror!"
___<>Change Face Graphics: Erase
___<>Message: "King: IS THAT SO?"
___<>(Rest of event)
___<>
: |I'm here to give you a gift| Handler
___<>Message: "BlueCube: I'm here to give you a gift, your majesty!"
___<>Change Face Graphics: Erase
___<>Message: "King: Why thank you! I've never heard of this brand of wine before! POI-SON, sounds Japanese!"
___<>(Rest of event)
___<>