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Posted 2004-11-16, 04:33 PM in reply to Lenny's post starting "So how's the chess thing coming on??? ..."
Lenny said:
What exactly do you use pictures for???

I don't have a clue how they work, so assume it is something like:

You want to create your own menu, so you make a pic of it, and then when a certain button is pressed, this menu comes up, and you can 'interact' with it by pressing the different buttons. But how would that work if it did do that???
Yeah, maps, menus, whatever you want onscreen that you don't want as an Event that's limited to tiles. And it's a bit difficult to describe how it would work beyond the standard "if you press up, you'd switch the picture to a different one". You also could have different introductions that pop up on screen (say, you visit Area Town. On the screen, it'd just pop up "Area Town" in some random font).


Quote:
I think maybe, a new sticky should be made, telling people it is pointless to remake or copy parts of a game. ANd then we can all reply to it with tips and such.
I think that might go into the FAQ. "I want to remake (feature) from (game). How do I do it?" "You don't"

Quote:
Or create the "Zelaron system". A universal system for any game in the making, with instructions on how to use it, and maybe customise it for your own needs.

Then a few months later, you could bring out the English version.

And every year or so:

Zelaron '95
Zelaron 2K
Zelaron 2K3
Zelaron XP
Zelaron 3D

and so on. No?
I would have no idea what would go into a "Zelaron System" in the first place besides random already-added-in-so-you-don't-have-to features in the XP Ruby scripting language. (Though that might not be a bad idea in itself)
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