I think you should use some important scenes for the SS's. Scenes that include the Hero(s), using maybe some battle techniques. That type of scenes, that would be cool for the layout.
You know, take screenshots from the game itself to be used as the layout. But instead of completely random screenshots, take ones from ingame cutscenes and battles. Ones that are interesting and can be used to create a layout as lenny posted that this 'tyran' person asked him to.
- The red light magic in the intro.
- When Azrael fights Raphael I think I put in a little bit where Raphael makes a sword out of thin air - made of blue light particles...
Sorry for the double post...please don't hurt me...
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I've written the bulk of my little abilities document...and small descriptions of Raphael's abilities...the rest I will do during the week...they take so long!!!
Anywho...here is the document so far...
Mr. Bob, please will you tell me if I get any of the descriptions for abilities wrong etc...???
Also, I think that we need some new names for quite a few...especially the upgrades...instead of having II or III after the attack...
I can give input and suggestions if needed. Just don't expect me to be very useful over the next couple of weeks...
I've got a midterm this week. I've got a midterm next week. I've got a program due next week. Also, I'm buying a house, and it's turning out to be a lot more involving than I initially expected. Additionally, I've got some personal problems that I'm having to work through right now. *whew*
D3V said:
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I've written the bulk of my little abilities document...and small descriptions of Raphael's abilities...the rest I will do during the week...they take so long!!!
..
Imma go play starcraft for a bit and then imma reply later
Gives me time to complete the document then...also I think I may make a document for the weapons each character will have...
Talking about weapons...maybe in each town that the party visits there is a shop that can upgrade/customise the weapons...as well as let people buy new weapons...
For example...let's say Azrael has a sword.
After battles, the party will recieve some items...say they gotta Water stone, a sleep stone...and a +25 strength stone...
Azrael's sword can be taken into the shop, and the items can be given to the shopkeeper who will then upgrade the sword making it a sword that:
- Is now a water elemental sword
- May inflict sleep
- Has a strength of +25 more than it was.
Gives me time to complete the document then...also I think I may make a document for the weapons each character will have...
Talking about weapons...maybe in each town that the party visits there is a shop that can upgrade/customise the weapons...as well as let people buy new weapons...
For example...let's say Azrael has a sword.
After battles, the party will recieve some items...say they gotta Water stone, a sleep stone...and a +25 strength stone...
Azrael's sword can be taken into the shop, and the items can be given to the shopkeeper who will then upgrade the sword making it a sword that:
- Is now a water elemental sword
- May inflict sleep
- Has a strength of +25 more than it was.
What do people think??
You will need lots of swords.. for a weapon and 20 stone types, with a max of 3 stones at a time:
From my calculations it is 7,980 different combinations (21*20*19), and that's assuming that you can't have the same stone more than once, and there's not more than one blank space. That's one "base" weapon. Good luck