Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > The Zelaron Nexus > Science and Art > Tech Help

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next

 
Reply
Posted 2006-02-11, 10:15 AM in reply to Medieval Bob's post starting "When the function calls itself, how do..."
Medieval Bob said:
When the function calls itself, how do you make sure it's not going back to the same place? What if you had a circle of them? That would infinite loop...

*thinks* I guess I could get an array of grid locations and use it like a stack.

Start at 0,1: Store 0,1 in 'stack'
Find next at 1,1: Store 1,1 in 'stack'
Find next at 1,2: Store 1,2 in 'stack'
Find next at 2,2: Store 2,2 in 'stack'
Find next at 2,1: Store 2,1 in 'stack'
Find next at 1,1: 1,1 already exists in 'stack' do not take.

And then when I fall out of an iteration, I can set the most recent location in the 'stack' back to -1,-1. That may be hard to code correctly...

I suppose if I sat down and worked on it, I might find out... but meh. I'll do it later.
Yea, I ran across a problem with it bouncing between two spots. It wasn't a very elegant method to solve it, but I passed two more arguments to the function: the old r and the old c values, and made sure it didn't go back to that location. That made it work for me.

I guess you could have a parallell boolean grid and mark true false for spots you've been also . . . I haven't tried that though.
Old
Profile PM WWW Search
Demosthenes seldom sees opportunities until they cease to beDemosthenes seldom sees opportunities until they cease to beDemosthenes seldom sees opportunities until they cease to beDemosthenes seldom sees opportunities until they cease to be
 
Demosthenes
 



 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 12:28 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.