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Posted 2007-03-18, 08:39 PM in reply to Lenny's post starting "Man alive... Bethesda have thought of..."
In Morrowind, you could just leave it whereever you like, except in containers (because some containers change content when you level up). In Oblivion, I don't know. I use the saddle bag mod, myself.
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Posted 2007-03-19, 12:05 PM in reply to WetWired's post starting "In Morrowind, you could just leave it..."
Hmmm... well if it turns out that I can just leave it anywhere then I'll leave it lying around houses or something. Not as if there are other players waiting to nick it.
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Posted 2007-03-19, 05:32 PM in reply to Lenny's post starting "Hmmm... well if it turns out that I can..."
I should note that you'll want to place it where there won't be NPCs wandering through, since Oblivion has a physics engine and your stuff may very well end up someplace other than where you left it. You'll also note that you want to jump over your rings of loot so as to avoid scattering them.
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Posted 2007-03-19, 05:39 PM in reply to WetWired's post starting "I should note that you'll want to place..."
So much for getting it on Friday. It's been delayed... AGAIN!

So I've got until 20th April to learn more about it. Bah...
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Posted 2007-03-21, 09:03 PM in reply to Lenny's post starting "So much for getting it on Friday. It's..."
Lol Wetwired moving is for wussies! jk If you plan on making any progress you'll want to move. But as Lenny has stated he wants a Warrior type which means he will have a high enough strength score to carry anything he wants...kinda like my guy who actually has buffs making his strength exceed 100 and allowing me to carry like 690 lbs of crap. BTW when you level up you will notice that the game says you can raise a stat by anywhere from 1 to 5 points. To make it so your strength and willpower get 5 points a level you would need to make it so that all 10 exp points came from str based and willpower based skills.

Yes I found their precious level up stat formula. MWAHAHAHA!
Normally you may raise a stat one point; however, for every two points of a str based skill you gain (after the first two that is. This means points 3 and 4) that the fourth point will make it so your str can gets a perk of plus one. This makes it a bonus of two points on that level up. This goes for any stat you raise. Which means if you raise your str based skill by ten points you would earn a level up that would let you gain five strength points. A cool thing to do is make sure you raise two minor skills by ten points after you get a level up this way all three of your stat up choices will go up by five.

And yes I found this formula out during TES 2 Redgaurd, and noticed it also being used in TES 3 Morrowind.
You can only up 3 stats during any level up so make sure you plan your level ups to achieve maximum stats as early sas possible! This will give you a HUGE edge on any enemies. I had all of my stats at 100 by level 22 or 23. So it is possible to be a really swanky character among your "Equally Leveled" opponents.

Oh yeah you can carry your str score times five in weight.
skurai said: [Goto]
big Foot -
A Big Monkey. So?

Last edited by hotdog; 2007-03-21 at 09:05 PM.
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Posted 2007-03-22, 11:13 AM in reply to hotdog's post starting "Lol Wetwired moving is for wussies! jk..."
I ought to be writing all this down!

Quick question - highest level your character can get up to?
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Posted 2007-03-24, 04:13 PM in reply to Lenny's post starting "I ought to be writing all this down! :p..."
That depends on what your starting scores are for skills. I have had some characters who managed level 62 before skills were maxed and I have also had characters who can only reach like 34 or so.

BTW my game has also been delayed until April 16th or 17th.
skurai said: [Goto]
big Foot -
A Big Monkey. So?

Last edited by hotdog; 2007-03-24 at 04:15 PM.
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