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Posted 2007-03-27, 03:01 PM in reply to Atnas's post starting "For NPC's, make an event where you want..."
A whole one! Atnas, you're dropping in standard, I have to say.

Chances are that RMXP:PKE is different to the bogstandard version, but battles are thus made:

First of all, you need to set up the monsters, and what is in each group. This is done in the Database under the headings: Monster and Monster Group.

To set up random enocunters, right click your map on the left hand menu of the map building screen, select Map Properties, and add monster groups to the listbox (Encounters) on the right of the pop up menu (just double click the space). The higher the encounter number is, the more random encounters there are, I believe.

To set up your own specific battle, make an event and choose "Enemy Encounter" from the third page of events.
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Posted 2007-03-27, 05:09 PM in reply to Lenny's post starting "A whole one! Atnas, you're dropping in..."
Sorry for my digression...

I really have been concentrating on graphics and scripts too much.

Grr... My damned work pattern. It only lets me procede when materials are complete.

Maybe a nice short game this weekend would help me.
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Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2007-03-28, 10:06 AM in reply to Atnas's post starting "Sorry for my digression... I really..."
Awww, poor Atty.

Make a short game, and post it! Show off a few daft things that you think are nice, and we can play it!
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Posted 2007-03-28, 10:37 AM in reply to Lenny's post starting "Awww, poor Atty. Make a short game,..."
Can do.

I'll probably just fool around a little, nothing too serious.
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