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3dsmax riggin WIP
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Posted 2003-02-23, 11:47 PM
trying to rig a complicated character here ran into some problems... hehe, well i'm gonna work on it a bit more... just saying i have something to work on!

http://www.randuin.com/eye_anim.avi
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-24, 11:33 AM in reply to Randuin's post "3dsmax riggin WIP"
lol nice. I didnt know what it was doing. What are you trying to do with the eye moveing thing?


ADDED: I just installed Maya 4.5 Unlimited. It has a great workspace, I watched the beginners tuts. I still dont like the Layout and Modeler in one deal tho :P

Last edited by Acer; 2003-02-24 at 12:21 PM.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-24, 04:41 PM in reply to Randuin's post "3dsmax riggin WIP"
heh you'll get used to it... but you should be able to model REALLY complex things now since loft has so much power
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-24, 05:19 PM in reply to Randuin's post "3dsmax riggin WIP"
I been working on my molding skills. I took a rectangle and turned it into this... http://68.168.210.203:999/moldedhead.jpg just useing Move tool set to Polygons.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-24, 05:23 PM in reply to Randuin's post "3dsmax riggin WIP"
ur gettin there very muscle-ish
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Posted 2003-02-24, 05:38 PM in reply to Randuin's post "3dsmax riggin WIP"
Yep, I wasnt planning for it to look so well too :P
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Acer
 



 
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Posted 2003-02-24, 06:29 PM in reply to Randuin's post "3dsmax riggin WIP"
heh try getting in some reference yet again it'll make it so much easier and look better
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-24, 08:04 PM in reply to Randuin's post "3dsmax riggin WIP"
I plan start off with the eye like you and Chruser did in the Vids.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Acer
 



 
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Posted 2003-02-24, 08:37 PM in reply to Randuin's post "3dsmax riggin WIP"
hehe okay i did that because that's like the more complicated part of the human head
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-24, 08:39 PM in reply to Randuin's post "3dsmax riggin WIP"
That is the same thing Zelaron said
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-24, 08:43 PM in reply to Randuin's post "3dsmax riggin WIP"
i guess we both think the modeler way
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-24, 09:00 PM in reply to Randuin's post "3dsmax riggin WIP"
Yep, I am a drafter. I like to start as nothing and work into detail.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-24, 09:02 PM in reply to Randuin's post "3dsmax riggin WIP"
i took drafting in the beginning of the year and thought, ah what the hell, this class is bullshit and i dropped and went to electronics
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
Randuin
 



 
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Posted 2003-02-24, 11:35 PM in reply to Randuin's post "3dsmax riggin WIP"
well I am not that kind of drafter. I just have the kind of working mode. I start with lets say a Cube, and I just mold and mold more detail into it.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Acer
 



 
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Posted 2003-02-25, 12:24 AM in reply to Randuin's post "3dsmax riggin WIP"
oh box modelling lots of ppl do that =\
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-25, 01:43 AM in reply to Randuin's post "3dsmax riggin WIP"
I plan to get into what you guys do. Box modeling is a lot logger. I use it for getting a visual of the object I want.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Acer
 



 
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Posted 2003-02-25, 07:49 AM in reply to Randuin's post "3dsmax riggin WIP"
i plan to make that alien i made in 3dsmax in LW
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-25, 11:20 AM in reply to Randuin's post "3dsmax riggin WIP"
The one on your site?
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-25, 11:23 AM in reply to Randuin's post "3dsmax riggin WIP"
Remember, this isn't the Chat Forum.
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Jamesadin is neither ape nor machine; has so far settled for the in-betweenJamesadin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-25, 12:21 PM in reply to Randuin's post "3dsmax riggin WIP"
Yes it is, it is to Chat about Graphics my friend. Anyways we are talking about *Graphics*.
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