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Search: Posts Made By: Noble Swordsman
Forum: RPGMaker 2006-07-23, 01:31 PM
Replies: 6
Views: 2,186
Posted By Noble Swordsman
2. In the code for your teleport (change map)...

2. In the code for your teleport (change map) event have one page do nothing then add another page that has a precondition that the party holds a certain item, on the later page have the teleport...
Forum: RPGMaker 2006-07-05, 11:45 PM
Replies: 5
Views: 2,185
Posted By Noble Swordsman
Just wanted to let you know I've been working on...

Just wanted to let you know I've been working on my game, The Dragon Regicide, for about half a year ( and I've been working on the story for the game since I was six). I hope to release it soon, but...
Forum: RPGMaker 2006-06-30, 01:58 AM
Replies: 5
Views: 2,483
Posted By Noble Swordsman
Sorry about my message being confusing, I got...

Sorry about my message being confusing, I got lazy... anyway should work with RMXP (just do like Wed-G said). And one thing he and I both forgot to mention is that typing \n[0] brings up the name of...
Forum: RPGMaker 2006-06-29, 04:38 PM
Replies: 5
Views: 2,483
Posted By Noble Swordsman
Hey while I'm answering you on this I would just...

Hey while I'm answering you on this I would just like to point out some other related things you can do with messages.
\n[n] Displays the name of the hero in the database with ID n, n being any...
Forum: RPGMaker 2006-06-22, 01:29 AM
Replies: 3
Views: 1,914
Posted By Noble Swordsman
Unfortunately you can't resize the sheet in...

Unfortunately you can't resize the sheet in RM2K3. However you could have a battle event that hides the real battle character by inflicting a status effect that doesn't do anything and has a blank...
Forum: RPGMaker 2006-06-10, 01:04 PM
Replies: 10
Views: 2,329
Posted By Noble Swordsman
I remember there being some sort of shortcut for...

I remember there being some sort of shortcut for typing names ( all a little hazy after so many years). Also you could use keyboard and mouse with RPG Maker PSX.
Forum: RPGMaker 2006-06-08, 04:25 PM
Replies: 10
Views: 5,427
Posted By Noble Swordsman
I used to have the playstation version, I...

I used to have the playstation version, I remember I couldn't figure out to make a shop or do a lot of the other stuff until I accidently stumbled on the second page of event commands. I don't...
Forum: RPGMaker 2006-06-08, 12:09 PM
Replies: 18
Views: 3,734
Posted By Noble Swordsman
Since you kind of made this as tribute to Blue...

Since you kind of made this as tribute to Blue Cube (I think). If I may, I would just like to point out another name worthy of praise, Lenny. He may not always have the answers like Blue Cube, but he...
Forum: RPGMaker 2006-06-08, 02:16 AM
Replies: 18
Views: 3,734
Posted By Noble Swordsman
Blue Cube is just a really helpful person who...

Blue Cube is just a really helpful person who knows how to use RM2K3. His understanding of RM2K3 functions is not impressive; anybody can learn them all in a few days if they try. Rather his...
Forum: RPGMaker 2006-06-07, 10:30 PM
Replies: 8
Views: 1,627
Posted By Noble Swordsman
If Blue Cube had made it, then it would have been...

If Blue Cube had made it, then it would have been made in english, some of the more subtle details would have been better thought outhttp://www.zelaron.com/forum/showthread.php?t=38933, and RMXP...
Forum: RPGMaker 2006-06-04, 10:57 PM
Replies: 18
Views: 3,352
Posted By Noble Swordsman
The people that made RM2K3 got cheated out of...

The people that made RM2K3 got cheated out of their money after all their hard work. People who use RM2K3 shouldn't expect money for their hard work either.
Forum: RPGMaker 2006-06-04, 10:48 PM
Replies: 5
Views: 1,874
Posted By Noble Swordsman
Due to size and color limitations you can't do it...

Due to size and color limitations you can't do it directly, but you can export RMXP graphics then try to modify them to work for RM2K3. I wouldn't really recommend it since there's so much work to be...
Forum: RPGMaker 2006-06-02, 02:10 PM
Replies: 25
Views: 5,379
Posted By Noble Swordsman
I guess nothing is ever really free... thank you...

I guess nothing is ever really free... thank you for the prompt reply.
Forum: RPGMaker 2006-06-02, 01:59 PM
Replies: 25
Views: 5,379
Posted By Noble Swordsman
What? There's a free, legal, translated version...

What? There's a free, legal, translated version of RMXP?
Forum: RPGMaker 2006-06-01, 11:48 PM
Replies: 25
Views: 5,379
Posted By Noble Swordsman
No need to apologize for asking questions, I like...

No need to apologize for asking questions, I like to think the good people here at Zelaron enjoy answering them. Roughly, sprites are images placed onto other images on the screen ( like the images...
Forum: RPGMaker 2006-05-21, 01:08 PM
Replies: 6
Views: 9,076
Posted By Noble Swordsman
Trust me when I say Blue Cube's advice about not...

Trust me when I say Blue Cube's advice about not doing the day and night thing until you are a bit more familiar with RM2K3 is very wise. Due to such things would be great games are abandoned. "Think...
Forum: RPGMaker 2006-05-21, 12:52 PM
Replies: 3
Views: 2,583
Posted By Noble Swordsman
I went to google's image search, typed Axel...

I went to google's image search, typed Axel sprites, and the 6th item was just what you need (I hope).
Forum: RPGMaker 2006-05-17, 11:17 PM
Replies: 2
Views: 1,554
Posted By Noble Swordsman
Yeah, go to the items tab in the database, choose...

Yeah, go to the items tab in the database, choose a weapon, then press the animation "set" button, and finally change the "move before attack" option to "move to target."
Forum: RPGMaker 2006-05-09, 07:30 PM
Replies: 7
Views: 2,672
Posted By Noble Swordsman
They weren't thinking!

They weren't thinking!
Forum: RPGMaker 2006-05-08, 03:03 AM
Replies: 3
Views: 1,929
Posted By Noble Swordsman
Well without knowing exactly what your code is I...

Well without knowing exactly what your code is I can't say for sure what's wrong. I suggest you make the place the boulder must be moved on a place that the boulder can only be pushed to from a...
Forum: RPGMaker 2006-05-07, 12:29 PM
Replies: 11
Views: 3,375
Posted By Noble Swordsman
The key input processing command stores whatever...

The key input processing command stores whatever button you last pressed in the desired variable. You can then use stuff like conditional branches to check if the player pressed a certain thing.
Forum: RPGMaker 2006-05-07, 12:49 AM
Replies: 2
Views: 1,642
Posted By Noble Swordsman
Try having the fade out and teleportation on the...

Try having the fade out and teleportation on the first map and the change charset and fade in on the menu map.
Forum: RPGMaker 2006-05-07, 12:32 AM
Replies: 11
Views: 3,375
Posted By Noble Swordsman
( The following may seem rude, but I only want to...

( The following may seem rude, but I only want to give some helpful advice) Jumping in an RM2k3 game is impractical and pointless. Player encounters a log, player presses button, game continues. But...
Forum: RPGMaker 2006-04-26, 01:59 PM
Replies: 8
Views: 1,737
Posted By Noble Swordsman
Hey did you get the message I sent you?

Hey did you get the message I sent you?
Forum: RPGMaker 2006-04-26, 01:53 PM
Replies: 2
Views: 1,778
Posted By Noble Swordsman
Go to the animations 2 tab and change the images...

Go to the animations 2 tab and change the images there then you can use those for for your characters battle graphics.
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