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Today Updates:
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Posted 2003-11-26, 10:09 AM
Fixes:
Line of sight issue relating to multis causing some issues with small towers

Player vendors should handle containers in a more accurate manner

Potential server crash bug when setting a pets name to null

Peach cobblers now require the proper ingredients

Ghosts will no longer block doors from closing

Issue resolved where under certain situations a ghost could become poisoned

Potion keg quantity message fixed when the keg is about half full

Houses may no longer be placed directly next to an impassable land tile (like mountains)

Locked containers will no longer be snoopable

Human NPCs in town should now properly call guards when they see a murderer

Sextant should now use the proper base X and Y

Server crash issues relating to equipment validation

Ghosts can no longer give pets commands

Sacrifice should now be able to gain past the initial Knight level

Hiding no longer has a chance to gain when getting the 'You can't seem to hide right now' message

Monsters can no longer gain in the Justice virtue by killing murderers

Being killed by a guard should now correctly give that message to party members

Ghosts are no longer snoopable

Spirit speak 'ghost-talk functionality' should now use the old style rules

Player vendor charge-per-day label should now be accurate

Crash bug when stealing stackable items of 0 weight

Crash bug when a player or monster gets 0 maximum hit points

GameTime property of PlayerMobiles should now be counted correctly when reconnecting

Additions:
Veteran reward system - Not enabled yet.

Player-owned barkeepers

Hair stylists

Mahjong game

Tinkers may now craft jewelry with gemstones

Profanity protection

Compassion virtue implemented

Weapon/Armor durability:
Weapon base min/max durability defined, 5% chance to deteriorate every hit

Exceptionally crafted armor and weapons will now have +20% durability

When armor or weapons reach 10% of their max durability a message is given above the characters head: 'Your equipment is severely damaged'

The following creatures will now breath fire:
Hell Cats
Hell Hounds
Fire Steeds
Nightmares
Lava Lizards
Lava Serpents
Lava Snakes
Fire Gargoyles
Ancient Wyrms
Sea Serpents
Deep Sea Serpents
Serpentine Dragons
Shadow Wyrms
Skeletal Dragons (well, it breaths cold)
Drakes

Barkeeper : standard vendor, found in taverns, sells barkeep contracts

CustomHairstylist : special vendor which can restyle or dye player hair or beards

NewPlayerTicket : specific to a single player, gives them a special item of their choosing (not added yet)

Spyglass : tinkerable, displays current moon phase

BarkeepContract : deed used to place player-controlled barkeepers in houses

Changes:
Losing fame on death will now correctly be scaled to the player's current fame: the more they have, the more they lose

Weapons, armor, and clothing bought from NPCs or found on monsters, when smelted (or cut with scissors) will produce only 1 of that resource

Red players will no longer be able to open the virtue gump

Player vendors will respond when asked by name (name buy|browse|collect|status|dismiss|cycle) rather than the generic 'vendor' prefix

Fastwalk prevention algorithm changed to now literally slow the player down rather than to disallow their moves

Summoned magical creatures will no longer cast heal on themselves

Tinkers may now craft some items with different ingot types

Ore smelting success chance changed to match OSI

Jars of honey are now stackable

Black background of some gumps now uses a different gump ID due to recent client patch

Sturdy shovels and pickaxes now have 180 uses, rather than 150

Discordance effect will nullify if the bard leaves range of the creature

Furniture dye tubs can now dye potion kegs

House placement routines now check that the tile is not directly touching (within 1 tile) any invalid land tiles (furrows, roads, sandstone pavers)

Daemon slayer group updated to contain many more creatures

Skill titles 'swordsman', 'fisherman', and 'armsman' will now have an appropriate female version

Poisoning skill now lowers karma when used

Guildmasters may now set the guild website when changing its charter

When attempting to buy an item without a description from a player vendor, the name will no longer be taken from tiledata, instead: 'an item without a description' will be displayed

Many misc creature loot and sound changes

Monster aggression is no longer automatic, but is instead on a 10-second timer

Maximal values for fame and karma have been raised to 15,000 (from 10,000)

Strongboxes and trash barrels may no longer be placed near house doors

Kirins are now treated as magical creatures

Pets now move a bit faster, significantly so when following their master

Completing an NPC escort will now award some fame

Escort delay message tweaked to match OSI

Plague spawns are now with red notoriety

Attempting to place a house in a treasure-protected area will now give a message different than normal

Carving monsters in will now yield twice as much wool, feathers, and hides

Sheep now yield 6 when killed and carved.

Message sent when requesting a the time until your next bulk order is now over the vendors head

Player vendor charge per UO day slightly tweaked to match OSI

Instruments:
May now be exceptionally crafted and contain a maker's mark. Exceptionally crafted instruments have a +10% bonus to bard success chance

Support 'slayer' properties that give the instrument +20% bard success chance to certain creatures (and -20% to opposition of those creatures)

Now have a 'uses remaining' property (ranges from 350-450, *2 when exceptional) to limit uses in barding skills

Locked down containers:
Items placed in them will now automatically become locked down

Items that have been explicitly released inside a locked down container will decay

Lighting times tweaked to be closer to OSI (not an exact match, OSI does not implement smooth transitions, and that was decided a bad decision)

The following items may now only be fished up in deep water:
Special fishing nets
Big fish
Treasure maps
Messages in bottles

Other changes:
Poisoning damage, delays, and interval changed

Spell damage delays changed

Explosion spell damage now comes at the same time as the explosion effect

A partial spell recovery delay is now applied when a spell is disturbed

I'm breaking the limit inside you, stop begging someone to hide you. I'm breaking the limit inside you, don't run away, bring it on straight to me!
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Majere is neither ape nor machine; has so far settled for the in-betweenMajere is neither ape nor machine; has so far settled for the in-between
 
 
Majere
 



 
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Posted 2003-11-27, 02:28 PM in reply to Majere's post "Today Updates:"
holy *poo poo* thats alotta fixing u did!
good job majere, u have got to be the hardest working gm i know
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doobadia is neither ape nor machine; has so far settled for the in-betweendoobadia is neither ape nor machine; has so far settled for the in-between
 
 
doobadia
 



 
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Posted 2003-11-27, 07:19 PM in reply to Majere's post "Today Updates:"
yea downloading from runuo.com is hard work
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ChefNabisco is neither ape nor machine; has so far settled for the in-betweenChefNabisco is neither ape nor machine; has so far settled for the in-between
 
ChefNabisco
 



 
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Posted 2003-11-27, 07:35 PM in reply to Majere's post "Today Updates:"
I love thsi shard..please please please never take it down!!!
We have been inviting more and more chefs to come play..
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ChefBigBlack is neither ape nor machine; has so far settled for the in-betweenChefBigBlack is neither ape nor machine; has so far settled for the in-between
 
ChefBigBlack
 



 
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Posted 2003-11-28, 03:58 AM in reply to Majere's post "Today Updates:"
Ya this shard is awsome. One of the better player-ran shards ive played on.. I hope it stays up for along time.
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Pervez is neither ape nor machine; has so far settled for the in-betweenPervez is neither ape nor machine; has so far settled for the in-between
 
Pervez
 



 
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Posted 2003-11-28, 09:52 AM in reply to Majere's post "Today Updates:"
if the shard is so great, vote for it on UOG, lets put it past
UOGamers server. (the cheated that score anyway)
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Kidagakash is neither ape nor machine; has so far settled for the in-betweenKidagakash is neither ape nor machine; has so far settled for the in-between
 
 
Kidagakash
 
 

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