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Posted 2004-04-20, 11:27 PM in reply to Titusfied's post starting "I think your exact quote should suffice..."
Yes, Samus recharges her shields and missile ammo through life-energy left behind by fallen enemies. The wraith blade isn't the same thing. It's still attached to Raziel, therefore the soul-energy that makes up the wraith blade is still "in use".

Personally, I'm not sure Samus' Power Armor could withstand attacks from Raziel's wraith blade at all. Raziel's Reaver has shown the ability to destroy energy barriers and cut through energy barriers. Her energy shield may be magical in nature (again, that original quote of mine was complete speculation), but all that means is that the Reaver might not be able to cut right through her shields. The Reaver will still do damage, just maybe not critical damage on every hit.

Samus' best advantage is the fact that her shields will most likely downgrade the Soul Reaver's effect from "ungodly killing machine" to "moderately harmful weapon". She still has very little in the way of melee attacks, and if she tries to distance herself too much, she could find herself in trouble if locked up in Raziel's TK.

Then again, it's entirely possible that she's got him outclassed. While she's not a melee specialist, she does have melee capabilities, ala Smash Bros. Melee. She's more than capable of putting up a moderate melee fight, but in comparison with Raziel's melee abilities, she doesn't have much to offer.

Her ranged attacks are her advantage, and considering how much she weighs (the suit is fucking heavy) if she stays on the ground, it might be tough for Raz to toss her around with TK. However, if she finds herself airborne, she might be in a pickle. There's no real way to know if Samus' Screw Attack would defend her from a TK attack in the air. Yeah, it defends her from outside interferecne, but Raziel isn't tossing projectiles at her, he's manipulating her entire physical form. So, TK in the air is a toss up. Either the Screw Attack would defend her against it, or it would do nothing to help her.

This is a tough call for me, personally. I honestly don't know who I think would win. They're both very evenly matched. Samus' defenses could possibly cut the effectiveness of the Wraith Blade down substantially, then again, her defenses could do nothing. Her Screw attack may defend her completely from aerial TK manipulation, but then again it might not do anything at all. Raziel is great at melee combat, but aside from his TK, his ranged abilities are lacking. Samus is a master of ranged combat, but her melee abilities aren't much compared to Raz.

I honestly don't know who would win this. Considering the nature of the arena as well, this fight could go on literally forever. Both combatants can revitalize themselves by fedding on the leftover life force of a dead creature, and considering that this arena shifts constantly between different locations and different time periods, they have a nearly limitless number of hosts upon which to feed.

I suppose the deciding factor is who would be willing to use innocent people to further their own goals, and frankly, I'm not sure either would be willing to. Samus isn't a murderer, and Raziel's personality has changed drastically since he was a bloodthristy vampire.

It's a tough call. I'm glad that I am not judging this one.
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Raziel is neither ape nor machine; has so far settled for the in-betweenRaziel is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-04-21, 12:28 PM in reply to Raziel's post starting "Yes, Samus recharges her shields and..."
Oh, and just a quick side note, that reminds me, we need a few judges to judge this final bout, then in the next tournament (saying there will be one) we will need to find judges for that as well. Depending on the type of tournament will determine whether or not I will judge again.

Alright, so we have a dilemma here. On one hand, Raziel would win in a purely melee fight. On the other hand, Samus would win in a purely ranged fight. Also, Samus's armor is all speculation on whether or not she could take Raziel's Wraithe Blade, and her Screw Attack is also speculative on whether or not she would negate Raziel's TK's. So, as of right now, we have a completely speculative battle.

So, lets speculate...

Knowing that Samus's Screw Attack may be susceptible to TKs, she simple rolls around, cacooned, not airborn for more than a second or so at a time to maneuver herself around.

Raziel said:
Morph Ball Upgrades

Morph Ball - Samus rolls up into a metallic sphere, slightly larger than a basketball. While in this form, she has increased mobility and ground speed, and becomes a smaller (and therefore more difficult) target.

Bombs - Compact orbs of low-power, explosive energy. Samus has an unlimited supply. She can also use them to propel herself upwards through the air without taking any damage.

Spring Ball - Allows Samus to jump while in ball form. High Jump, Space Jump and Screw Attack abilities can not be used in Morph Ball form.

Spider Ball - Allows Samus to magnetically attach herself to any surface while in Morph Ball form. She can roll across ceilings and walls with this ability.

Boost Ball - Allows Samus to charge her Morph Ball with energy and use it to gain a boost of speed
Also, with:

Raziel said:
Speed Boots - Allows Samus to run at a blinding speed. While Speed Boosting, she is nearly invulnerable to attacks from enemies and can dash through rock walls and other barriers.
This enables Samus to have incredible speed when not in Morph Ball status. With these combinations alone, and there are plenty of other extremely useful stats you've listed, Raziel, Samus could and would easily make this battle into a purely ranged based fight.

I just don't foresee any true disadvantage, even with all the speculations involved, that would enable Samus to definitely not be able to revise her tactics and have the battle she needs to win indefinitely. Of course, as you've said, he could simply massacre innocents around him for life, but IMO, that would simply prolong the inevitable.

Sorry Raziel, I think you've met your match with Samus though.

Last edited by Titusfied; 2004-04-21 at 12:30 PM.
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Posted 2004-04-21, 01:42 PM in reply to Titusfied's post starting "Oh, and just a quick side note, that..."
That reminds me. If Samus's sheilds are resistant to Raziel's melee attacks, remember that she gets hella lot of sheilding. Remember the constantly present acid stuff in Metroid 2 that the first time you encounter it, before you know what it was you jump right in and nearly die? Remember how near the end of the game, when you're in the area with all the pipes everywhere, you have to take the shortcut through the acid to take 15-30 minutes off your time? (You're supposed to go way left, kill a metroid, come back, kill two, then go to where you killed the first; instead, you can go acid diving, kill the two, go acid diving again, kill the one and be right where you need to be.) Remember surviving about 1 and a half minutes of what killed you so easily before, then turning arround and killing a gamma metroid before you get to fill back up? Sammus collects A LOT of energy capacity...

Last edited by WetWired; 2004-04-21 at 01:46 PM.
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Posted 2004-04-23, 01:34 AM in reply to WetWired's post starting "That reminds me. If Samus's sheilds..."
1) Samus' Speed Boost takes time to charge. She has to run for a few seconds before the booster charges up and fires. However, once she's running full speed, if she hits Raziel, it would be pretty natsy.

2) Raziel's TK still might be able to halt her speed-based abilities. She might not be able to achieve full Speed Boost at all if he uses TK Grab or Stasis Field. Plus, If she's in Morph Ball form, she'd probably be easier to toss around with TK, considering the giant decrease in size, mass and weight.

Either way, Raz has his work cut out for him.
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Posted 2004-04-23, 08:40 AM in reply to Raziel's post starting "1) Samus' Speed Boost takes time to..."
Well, my only real point with Morph Ball is that she is the size of a basketball, and that would make her extremely hard to hit, especially since she will be faster in that state, can stick to walls, ceilings, etc. too.
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Posted 2004-04-23, 09:22 AM in reply to Titusfied's post starting "Well, my only real point with Morph..."
Apparently, you've not played much Metroid, because if you've played it as much as I have, you'd realize that as awesome as Samus' morph ball abilities are, you're still much more effective and harder to hit when you're standing up. The only reason you stay morph balled for long periods of time is to crawl along the ceiling with spider ball, because most enemies can't see you or can't hit you there; obviously Raziel is going to be aware that Samus is up there, and remember that Samus' speed decreases while using spider ball.
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Posted 2004-04-24, 11:08 PM in reply to WetWired's post starting "Apparently, you've not played much..."
I only assume she decreases in mass because her entire body is converted into energy while in Morph Ball form. See Metroid Prime for proof.

As for your other Morph Ball comments, you're only partially right. You're basing all of your knowledge off of Metroid and Metroid 2. Metroid Prime tells a different set of facts in regards to her use of the Morph Ball, and she certainly moves faster in Ball form in that game. She's also got that Boost Ball ability which makes her that much more nimble.

Last edited by Raziel; 2004-04-25 at 06:09 AM.
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Posted 2004-04-23, 09:17 AM in reply to Raziel's post starting "1) Samus' Speed Boost takes time to..."
Why would she decrease in mass? That makes no sense. She simply decreases in size and increases in density.
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