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Posted 2005-04-07, 10:33 AM in reply to Wed-G's post starting "Where'd Lenny go? Hmm... GREAT..."
Poor Lenny. He was a good person. We shall probably get him back in itsy bitsy pieces...

Anywho...RULE BRITANNIA!!!

Whatcha want me to say??

I like every idea...it seems pointless to keep on saying I like it...it wastes space......

If every idea can be put into the game, then be put in it will.
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
Lenny
 



 
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Posted 2005-04-10, 11:37 AM in reply to Lenny's post starting "Poor Lenny. He was a good person. We..."
Sorry for the double post...

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I've been talking to Tyran and he has this to say about the site:

Tyran said:
Well, im gonna make it out of images, hoping someone could take some screenshots from the demo itself. I am gonna make a short one level game and I want the same system as the other game(color schcme from text menus etc) so I can set the menu text to be the links I will use, take an SS and cut them out and use them as the link buttons.

I will want a colour idea from the team for the middle where all the info will be for each link.

Just copy that nad post it for me.

Its gonna be great.
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I have to admite I still haven't done the abilities...sorry...please don't kill me...I'll do them tonight...or at least as many as I can tonight...

Last edited by Lenny; 2005-04-10 at 11:41 AM.
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Posted 2005-04-10, 04:31 PM in reply to Lenny's post starting "Sorry for the double post... ..."
I think you should use some important scenes for the SS's. Scenes that include the Hero(s), using maybe some battle techniques. That type of scenes, that would be cool for the layout.
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Original Sin is neither ape nor machine; has so far settled for the in-betweenOriginal Sin is neither ape nor machine; has so far settled for the in-between
 
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Posted 2005-04-11, 08:51 AM in reply to Original Sin's post starting "I think you should use some important..."
Original Sin said:
I think you should use some important scenes for the SS's. Scenes that include the Hero(s), using maybe some battle techniques. That type of scenes, that would be cool for the layout.
I have no clue what that means...

WHERE IS MY MIND!!!???
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Posted 2005-04-11, 09:41 AM in reply to Wed-G's post starting "I have no clue what that means... ..."
Wed-G said:
WHERE IS MY MIND!!!???
Sorry wedge I was using it for an experiment *tosses wedge his mind back*
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Posted 2005-04-11, 10:28 AM in reply to Wed-G's post starting "I have no clue what that means... ..."
You know, take screenshots from the game itself to be used as the layout. But instead of completely random screenshots, take ones from ingame cutscenes and battles. Ones that are interesting and can be used to create a layout as lenny posted that this 'tyran' person asked him to.
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Original Sin is neither ape nor machine; has so far settled for the in-betweenOriginal Sin is neither ape nor machine; has so far settled for the in-between
 
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Posted 2005-04-11, 12:12 PM in reply to Original Sin's post starting "You know, take screenshots from the..."
A couple of nice ones could be:

- The red light magic in the intro.
- When Azrael fights Raphael I think I put in a little bit where Raphael makes a sword out of thin air - made of blue light particles...
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Posted 2005-04-11, 01:05 PM in reply to Lenny's post starting "A couple of nice ones could be: -..."
Sorry for the double post...please don't hurt me...

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I've written the bulk of my little abilities document...and small descriptions of Raphael's abilities...the rest I will do during the week...they take so long!!!

Anywho...here is the document so far...

Mr. Bob, please will you tell me if I get any of the descriptions for abilities wrong etc...???

Also, I think that we need some new names for quite a few...especially the upgrades...instead of having II or III after the attack...

Last edited by Lenny; 2005-04-11 at 01:14 PM.
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