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Posted 2007-03-25, 12:14 PM in reply to Lenny's post starting "It's a bitch when things are delayed,..."
UFO Extraterrestrials they said it was going to be done January this year but instead it's being released in April. The game will fill that X-COM gap that has been in my gaming experience for years now.
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Posted 2007-04-25, 01:06 PM in reply to hotdog's post starting "UFO Extraterrestrials they said it was..."
Sorry to dig this up if it's expired (though I think I'm just within the time limit. Wooop!).

I've been reading through an IGN guide to starting with Oblivion (the games comes on Friday! ), and I've been playing around with the Create-a-Character tool. I just want to see what people think of this build:

Race, Sex: Male Dark Elf
Class Specialization: Magic
Birthsign: Mage

Attributes: Strength, Intelligence
Major Skills: Blunt, Athletics, Destruction, Mysticism, Alchemy, Security, Marksman

Initial Stats:


I'm thinking of a character who is good with magic (I'm a great one for casting fireballs ), yet can hold their own in Hand-to-hand combat.

I've gone with a Male, Dark Elf, with a Mage birthsign as Dark Elf's are good with combat and spells, have good speed, and that resist fire ability (I figured it might come in useful when I enter the gates of Oblivion).

I've chosen Intelligence for the high Magicka level, as well as Alchemy (I've always wanted to dabble in making potions!), and Strength because I can see myself running around a lot (Fatigue), exploring and picking a lot of things up (how much I can carry), and so, of course, I can hold my own in Hand-to-hand combat.

I like Axes, which is why I've chosen Blunt. Athletics because I'll be wanting to do a lot of exploring. Destruction for the fire balls and resistance to spells. Mysticism for the magic. Alchemy for the alchemy. Security because it's just generally useful. And Marksman because I'm very used to fighting from afar in other RPGs - as well as the fact that I'll be casting magic from afar, too, with an Axe to fall back on (not literally, obviously) should it come to close combat.

---

So, how does it look? Anyone got any suggestions to what I should take out and include instead?
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
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Posted 2007-04-25, 01:16 PM in reply to Lenny's post starting "Sorry to dig this up if it's expired..."
If you want to do a lot of magic, it's Bretton or high elf for you, otherwise you'll never have the mana pool to do much of anything. You do not want acrobatics or athletics as major skills, as you'll level up faster than you can earn strength multiplier. Also, choose weapon skill or destruction, not both. If you use both a lot, you won't level up either very quickly. If you don't use it alot, you don't need it as a major skill. Take restoration; you'll be glad you did. Take an armor skill; you don't honestly think you won't get hit, do you?

If you still plan on doing axes and destruction, still don't choose destruction as a major skill. You can easily level up destruction with a Fire Damage 1pt on Self spell (you only gain skill exp if the effect was sucessful) without worrying about leveling up without a good strength multiplier, and you can just make a point of buying weapon skill training each level to keep the strength up.
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Posted 2007-04-25, 01:41 PM in reply to WetWired's post starting "If you want to do a lot of magic, it's..."
Hmmm... rebuild:

Race, Sex: Male Breton
Class Specialization: Magic
Birthsign: Mage

Attributes: Endurance, Intelligence
Major Skills: Blunt, Heavy Armour, Restoration, Mysticism, Alchemy, Security, Marksman

I've scrapped the race, strength, destruction and athletics, and replaced them with Breton, Endurance, Heavy Armour and Restoration.

Which has changed the stats to:


Last edited by Lenny; 2007-04-25 at 01:45 PM.
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Posted 2007-04-29, 09:28 PM in reply to WetWired's post starting "If you want to do a lot of magic, it's..."
Lol I can do most spells as a Redgaurd that is rigged for fighting. Of course the mana pool is important, but something you should consider is enchanting your own items, two in fact. A ring of regeneration and mp regeneration. Not hard to do if you get the Knights of the Nine exp. pack and use frostcrag spire but if you dont get the exp. pack its a bitch and a time eater to get to a high enough level in the mages guild.

Anyways at like level 15 or 16 you can get a couple rings that are always restoring 7 or 8 HP and MP. The real problem is getting a big soul. This is the part where being a goody two shoes sucks Lenny. Later you will learn how to make Black Soul Gems. Capture an innocent soul from a powerful person anywhere and you should get enough power to make these rings.

Mmmmmm with evil comes power...mmmmm.
skurai said: [Goto]
big Foot -
A Big Monkey. So?
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hotdog is neither ape nor machine; has so far settled for the in-betweenhotdog is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2007-04-30, 03:19 PM in reply to hotdog's post starting "Lol I can do most spells as a Redgaurd..."
Well, it came today (finally!) and I've been playing it for about 6 hours.

The build I finally went for:

Race, Sex: Breton, Male
Class: Combat
Birthsign: Mage

Attributes: Strength, Willpower
Major Skills: Blunt, Blade, Destruction, Restoration, Security, Light Armour, Marksman

---

My character seems to be doing alright. I've only died twice, and that was because I ran into a room full of Guards after stealing a few items. When fighting, I throw in the fireballs from afar as the enemy runs at me, then I whip out the sword/axe (whichever I have equipped), and take them down. I use the bow if I'm shooting down at enemies from up high or vice versa.

I'm loving what I've played so far - still level 1, I've stolen around 200 items, hidden them all, been chased around the Imperial City a few times, found a few forts, done a few dungeon crawls, and murdered a few people who scowled at me.
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Posted 2007-04-30, 05:34 PM in reply to Lenny's post starting "Well, it came today (finally!) and I've..."
Why does it say I made this thread? I don't remember making this thread...
"Ban shampoo, demand real poo"
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Posted 2007-04-30, 06:04 PM in reply to Slyvr's post starting "Why does it say I made this thread? I..."
You didn't make the thread, but you did make the first post of the thread.
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