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Attack Speed, Hit Recovery, Block Rate, Cast Rate tables.
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Posted 2003-12-05, 08:31 PM
In this thread you will find all (hopefully) the IAS/FHR/FBR/FCR tables for all classes.

FPA:
Personally I prefer saying FPA over FPS... FPA simply means Frame Per Attack, which works for all characters, while FPS can be misleading, because it could mean Frame per Shot, Frame per Second etc.

FHR stands Fast(er) Hit Recovery.
Why do I need fast hit recovery?
If your character suffers a hit that damages you for more than 1/12 of your (character's) maximum life, it will cause him go into a recovery animation. You want to keep the animation short if that happens.

FBR stands for Fast(er) Block Rate.

FCR stands for Fast(er) Cast Rate.

10, 5, -10, -60 etc means the Weapon base speed. Those you can find on Arreat Summit.

Amazon

Assassin

Barbarian

Druid (Not started)

Necromancer (Not started)

Paladin (Not started)

Sorceress (Currently Working on)

If you have any comment, or if you've spotted any mistaken, feel free to PM me.

Last edited by Senesia; 2003-12-07 at 08:11 PM.
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Posted 2003-12-05, 08:32 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Amazon (Tables: Bow/Xbow Normal/Strafe Speed, Spear/Javelin Normal/Jab Attack Speed, Hit Recovery, Block Rate and Cast Rate.)

Here I will list the IAS for Non-Strafe and Strafe speed. 8/2 means 8 FPA Non-Strafe and 2 FPA Strafe.


Code:
        Bow (Normal/Strafe)

FPA      10       5       0      -10

15/4      0       0       0       0
14/4      5       0       0       0
13/3     11       6       0       0
12/3     22      15       9       0
11/3     35      27      20       8
10/3     56      46      37      22
9/3      89      75      63      42
9/2     120     102      86      60
8/2     147     125     105      75
7/2      -      240     201     142
Code:
        Cross Bow (Normal/Strafe)

FPA      10       0      -10     -40     -60

22/6      0       0       0       0       0 
21/5.5    3       0       0       0       0 
20/5.5    7       0       0       0       0 
19/5     11       0       0       0       0 
18/5     19       7       0       0       0 
17/4.5   27      14       3       0       0 
16/4.5   37      22       9       0       0 
15/4     50      32      18       0       0 
14/4     70      48      30       0       0 
13/3.5   95      68      46       4       0 
12/3.5  138      99      70      16       0 
11/3    215     152     109      35       8
Code:
        Javelins (Throwing)

FPA      20       10       0      -10 

19        0        0       0       0 
18        5        0       0       0  
17       10        0       0       0 
16       16        5       0       0 
15       24       11       0       0
14       37       22       9       0
13       50       32      18       6
12       70       48      30      16
11       99       70      48      30
10      147      105      75      52
9       250      174     125      89
Code:
        Javelins (Normal)

FPA       20       10       0      -10 

16         0        0       0       0 
15         2        0       0       0 
14         7        0       0       0 
13        14        3       0       0 
12        24       11       0       0 
11        39       23      10       0
10        58       39      23      10
9         89       63      42      26
8        142      102      72      50
7        270      187     133      95
Code:
        Javelins (Jab)

FPA       20      10       0      -10

12.0       0       0       0       0   
11.5       5       0       0       0   
10.5      10       0       0       0  
10.0      15       -       0       0 
9.5       -        5       0       0  
9.0       20      10       0       0 
8.5       30      15       5       0 
8.0       35      20      10       0
7.5       45      30      15       5
7.0       55      35      20      10
6.5       70      50      30      15
6.0       90      60      40      25
5.5      120      90      60      40
5.0      175     125      90      65
4.5      280     195     140     100
4.0       -       -      240     170
Code:
        Spears (Normal)

FPA       20       0      -10     -20

20         0       0       0       0  
19         5       0       0       0   
18        10       0       0       0   
17        15       0       0       0   
16        16       0       0       0   
15        24       0       0       0  
14        37       9       0       0  
13        50      18       0       0 
12        70      30      16       5
11        99      48      30      16
10       147      75      52      34
9        250     125      89      63
Code:
        Spears (Jab)

FPA       20       0      -10      -20

14.0       0       0       0        0  
13.0       5       0       0        0  
12.0      10       0       0        0  
11.5      15       0       0        0  
10.5      20       0       0        0 
9.5       30       5       0        0 
9.0       40      10       0        0
8.5       50      15       5        0
8.0       60      25      10        0
7.5       70      30      20        5
7.0       90      40      25       15
6.5      115      60      40       25
6.0      155      80      55       35
5.5      225     115      80       60
5.0       -      175     125       90
4.5       -       -      210      150
4.0       -       -       -       295
Hit Recovery.

Code:
        Hit Recovery

Frames       FHR Breakpoint
11                0
10                6
9                13
8                20
7                32
6                52
5                86
4               174
3               600
Block Rate
For an Amazon, the Block Rate, or speed, would change depend on if she's wielding javelins or non-javelins.


Code:
        Block Rate (Javelin)

Frames       FBR Breakpoint
5                 0
4                13
3                32
2                86
1               600
Code:
        Block Rate (Non-Javelin)

Frames       FBR Breakpoint
17                0
16                4
15                6
14               11
13               15
12               23
11               29
10               40
9                56
8                80
7               120
6               200
5               480
Cast Rate
For Amazons, it affects the speed for casting Slow Missile, Valk., Inner Sight etc.
Amazons have the slowest cast rate, but...
Not something I'd worry about for an Amazon.

Code:
        Cast Rate
Frames       FCR Breakpoint
19                0 
18                7 
17               14 
16               22 
15               32 
14               48 
13               68 
12               99 
11              152
Dodge/Evade/Avoid
For those who are interested, Dodge/Evade/Avoid all have a 8 frames animation.

Last edited by Senesia; 2003-12-07 at 12:26 AM.
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Posted 2003-12-07, 12:09 AM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Assassin (Tables: Claw/Dual Claws Normal/Elemental Charge-up Attack Speed, Hit Recovery, Block Rate and Cast Rate.)

Due to the nature of Burst of Speed, and the fact that Assassins Elemental/Normal/Kicks attack both have different speed, I will only post the chart for 7 FPA (Single Claw) and 10 FPA (5 FPA each claw) Dual Claws.

Non-Elemental Charge-up, Single Claw. Tiger Strike, CS, etc.
Code:
        Claw/Shield (Non-Elemental, 7 FPA)
BoS      -30     -20     -10      0      10
0         72     102     142     200    240  
1         30      48      70      99    138 
2         22      37      56      80    113 
3         16      30      48      70     99 
4         13      26      42      63     89 
5          9      22      37      56     80 
6          7      19      34      52     75 
7          5      16      30      48     70 
8          4      15      29      46     68 
9          2      13      26      42     63 
10         0      11      24      40     60 
11         0      10      23      39     58 
12         0       9      22      37     56 
13         0       8      20      35     54 
14         0       7      19      34     52 
15         0       6      18      32     50 
16         0       5      16      30     48 
17         0       5      16      30     48 
18         0       5      16      30     48 
19         0       4      15      29     46 
20         0       4      15      29     46

Element Charge-up, Single Claw. Fist of Fire, Claw of Thunder etc.
Code:
        Claw/Shield (Elemental, 7 FPA)
BoS      -30     -20     -10      0      10
0        168     240     360     600    1320 
1         83     117     163     232     345 
2         68      95     133     187     270 
3         58      83     117     163     232 
4         52      75     105     147     208 
5         46      68      95     133     187 
6         42      63      89     125     174 
7         39      58      83     117     163 
8         37      56      80     113     157 
9         34      52      75     105     147 
10        32      50      72     102     142 
11        30      48      70      99     138 
12        29      46      68      95     133 
13        27      44      65      92     129 
14        26      42      63      89     125 
15        24      40      60      86     120 
16        23      39      58      83     117 
17        23      39      58      83     117 
18        23      39      58      83     117 
19        22      37      56      80     113 
20        22      37      56      80     113

Elemental Charge-up, Dual Claws.
Code:
        Dual Claws (Elemental, 5 FPA)
BoS      -30     -20     -10      0      10
0        117     163     232     345    566 
1         56      80     113     157    223 
2         44      65      92     129    180 
3         37      56      80     113    157 
4         32      50      72     102    142 
5         27      44      65      92    129 
6         24      40      60      86    120 
7         22      37      56      80    113 
8         20      35      54      78    109 
9         18      32      50      72    102 
10        16      30      48      70     99 
11        15      29      46      68     95 
12        14      27      44      65     92 
13        13      26      42      63     89 
14        11      24      40      60     86 
15        10      23      39      58     83 
16         9      22      37      56     80 
17         9      22      37      56     80 
18         9      22      37      56     80 
19         8      20      35      54     78 
20         8      20      35      54     78
Dragon Flight, Dragon Talon. Inital Kick.
Code:
        Initial Kick (DF, DT, 7 FPA)
BoS      -60     -40     -30     -20     -10       0       10
0         4       29      46      68      95      133     187 
1         0        3      14      27      44       65      92 
2         0        0       7      19      34       52      75 
3         0        0       3      14      27       44      65 
4         0        0       0      10      23       39      58 
5         0        0       0       7      19       34      52 
6         0        0       0       5      16       30      48 
7         0        0       0       3      14       27      44 
8         0        0       0       0      13       26      42 
9         0        0       0       0      10       23      39 
10        0        0       0       0       9       22      37 
11        0        0       0       0       8       20      35 
12        0        0       0       0       7       19      34 
13        0        0       0       0       6       18      32 
14        0        0       0       0       5       16      30 
15        0        0       0       0       4       15      29 
16        0        0       0       0       3       14      27 
17        0        0       0       0       3       14      27 
18        0        0       0       0       3       14      27 
19        0        0       0       0       2       13      26 
20        0        0       0       0       2       13      26

Dragon Talon's Follow-up kicks.
Code:
        Follow-up Kicks (DT, 2 FPA)
BoS      -60     -40     -30     -20     -10       0       10
0         8       35      54      78     109      152     215
1         0        7      19      34      52       75     105
2         0        0      11      24      40       60      86
3         0        0       7      19      34       52      75
4         0        0       0      15      29       46      68
5         0        0       0      11      24       40      60 
6         0        0       0       9      22       37      56
7         0        0       0       7      19       34      52 
8         0        0       0       6      18       32      50 
9         0        0       0       4      15       29      46 
10        0        0       0       3      14       27      44 
11        0        0       0       2      13       26      42 
12        0        0       0       0      11       24      40 
13        0        0       0       0      10       23      39 
14        0        0       0       0       9       22      37 
15        0        0       0       0       8       20      35
16        0        0       0       0       7       19      34
17        0        0       0       0       7       19      34
18        0        0       0       0       7       19      34
19        0        0       0       0       6       18      32
20        0        0       0       0       6       18      32
Hit Recovery.
Yup, same as Barbarians.

Code:
        Hit Recovery

Frames       FHR Breakpoint
9                 0
8                 7
7                15
6                27
5                48
4                86
3               200
Block Rate
The Faster Block Rate items will speed up the blocking for Assassins Weapon Block skill.
(Weapon Block has the same blocking speed as blocking with a shield.)
And yes, it is the same as Amazons that wield Javelin, and Paladins without Holy Shield.

Code:
        Block Rate 

Frames       FBR Breakpoint
5                 0
4                13
3                32
2                86
1               600

Cast Rate
It is quite important for Trap Assassins.

Code:
Frames       FCR Breakpoint 
16                0 
15                8 
14               16 
13               27 
12               42 
11               65
10              102
9               174

Last edited by Senesia; 2003-12-07 at 12:23 AM.
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Posted 2003-12-07, 03:44 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Barbarian (Tables: Two-Handed Attack/WhirlWind Speed, One-Hand Attack/WW Speed, Dual Wielding Attack/WW/Frenzy Speed, Throw Speed, Hit Recovery, Block Rate and Cast Rate.)

Normal Attack - Attack, Berserk, Concentrate, Stun, Bash, etc.
Two-Handed Swords, wielded with BOTH hands.
The fastest you can get wielding a two-handed sword with both hands is 10 FPA.

Code:
        Two-Handed Attack
FPA       10       5       0      -5      -10     -15

20         0       0       0       0       0       0
19         2       0       0       0       0       0
18         6       0       0       0       0       0
17        11       6       0       0       0       0
16        20      14       8       3       0       0
15        29      22      15       9       4       0
14        42      34      26      19      13       7
13        58      48      39      30      23      16
12        83      70      58      48      39      30
11       120     102      86      72      60      50
10       194     163     138     117      99      83
One-Handed weapons (Sword, Axe, Mace, Dagger, etc), or Two-handed Swords wielded with ONE hand.
The fastest you can get wielding a two-handed sword with both hands is 9 FPA.

Code:
        One-Handed Attack
FPA       20      10       5       0      -5      -10     -15     -20     -30

20         0       0       0       0       0       0       0       0       0 
19         2       0       0       0       0       0       0       0       0
18         6       0       0       0       0       0       0       0       0
17        11       0       0       0       0       0       0       0       0
16        18       6       0       0       0       0       0       0       0
15        24      11       6       0       0       0       0       0       0
14        37      22      15       9       4       0       0       0       0
13        50      32      24      18      11       6       0       0       0
12        70      48      39      30      23      16      10       5       0
11        99      70      58      48      39      30      23      16       5  
10       147     105      89      75      63      52      42      34      19   
9        250     174     147     125     105      89      75      63      42
Two-Handed weapon, Two handed Axe/Maul/Staff/Spear/Polearm. NOT Sword.
Why would anyone use this? Well, I don't know. More Damage and Style, I suppose?

Code:
        Two-Handed Attack (Non-Sword)
FPA       20      10       0      -10     -15

23         0       0       0       0       0    
22         4       0       0       0       0      
21         8       0       0       0       0      
20        13       2       0       0       0      
19        19       7       0       0       0       
18        24      11       0       0       0       
17        34      19       0       7       0   
16        46      29       0      15       0      
15        58      39       6      23       5     
14        78      54      15      35      14  
13       105      75      24      52      26      
12       152     109      39      78      44     
11       232     163      58     117      70       
10       434     280      89     194     117

WhirlWind
Two-Handed Swords, wielded with BOTH hands.
Note: Only WIAS, or Weapon IAS, meaning IAS on the weapon will affect the speed of WW.
For instance, 160/60IAS armor has NO effect on WW speed.

Code:
        Two-Handed WhirlWind (Swords)
FPA       10       5       0      -5      -10     -15

8          0       0       0       0       0       0
6         18      13       8       3       0       0
4         44      39      34      29      24      19
One-Handed weapons (Sword, Axe, Mace, Dagger, etc), or Two-handed Swords wielded with ONE hand.

Code:
        One-Handed WhirlWind
FPA       20      10       5       0      -5      -10     -15     -20     -30

12         0       0       0       0       0       0       0       0       0
10         1       0       0       0       0       0       0       0       0
8         10       0       0       0       0       0       0       0       0  
6         28      18      13       8       3       0       0       0       0   
4         54      44      39      34      29      24      19      14       4
Two-Handed weapon, Two handed Axe/Maul/Staff/Spear/Polearm. NOT Sword.

Code:
        Two-Handed WhirlWind (Non-Sword)
FPA       20      10       0      -10     -15
      
14         0       0       0       0       0      
12         3       0       0       0       0  
10        16       6       0       0       0      
8         26      16       6       0       0     
6         47      37      27      17      12       
4         49      69      59      29      44

Frenzy
Dual wielding two One-Handed weapons (Sword, Axe, Mace, Dagger, etc)
I'm assuming Lv 20 Frenzy on the chart.

Code:
        Frenzy
FPA       20      10       5       0      -5      -10     -15     -20     -30

8.5        0       0       0       0       0       0       0       0       0
8          6       0       0       0       0       0       0       0       0
7.5       14       8       8       3       0       0       0       0       0  
7         24      18      18      11       6       0       0       0       0   
6.5       39      30      30      23      16      10       5       0       0  
6         60      50      50      40      32      24      18      11       0
5.5       95      80      80      68      56      46      37      29      15
5        163     138     138     117      99      83      70      58      39

Hit Recovery.
Same as Assassins.

Code:
        Hit Recovery

Frames       FHR Breakpoint
9                 0
8                 7
7                15
6                27
5                48
4                86
3               200

Block Rate

Code:
        Block Rate 
Frames       FBR Breakpoint 
7                 0 
6                 9 
5                20 
4                42 
3                86 
2               280

Cast Rate
Does it look familiar? Oh yeah...same breakpoints as Sorceress.

Code:
        Cast Rate
Frames       FCR Breakpoint 
13                0 
12                9 
11               20
10               37
9                63
8               105
7               200


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.

Last edited by Senesia; 2003-12-07 at 08:09 PM.
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Posted 2003-12-07, 03:45 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Druid


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-12-07, 03:46 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Necromancer


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Senesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSenesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-12-07, 03:47 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Paladin


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Senesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSenesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Senesia
 



 
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Posted 2003-12-07, 03:47 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Sorceress


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Senesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSenesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Senesia
 



 
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Posted 2003-12-07, 03:50 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
Thread re-opened.

Since I want all the tables on the top, so I made all the posts first, and they will be edited later.

Titus, the Sorc FCR breakpoints are the same as the Baba, and I've posted the unfinished Barb's tables (just now).

If you have any comment, or if you want to request certain things, you may post here. Please be on-topic, though.


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Senesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSenesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Senesia
 



 
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Posted 2003-12-07, 09:33 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
i praise your effort into gathering these tables but i have 3 links that would provide more adequate space instead of scrolling down a long page : /

fhr and fhb: http://www.hut.fi/~tgustafs/hitrecovery.html
fcr|fhb|fhr EZIER to READ TABLE:http://namelezz.planetsmilies.com/tables.html
ALL IAS speeds: http://diablo2.ingame.de/tips/calcs/...p?lang=english

Last edited by blckshdwdragon; 2003-12-07 at 09:44 PM.
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blckshdwdragon is neither ape nor machine; has so far settled for the in-betweenblckshdwdragon is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-12-07, 09:45 PM in reply to Senesia's post "Attack Speed, Hit Recovery, Block Rate,..."
I'm going to finish it anyway. I've told people about the weapon speed calculator in the past, but then I've gotten PM from them asking me "What to do?" (Which result in me telling them step by step, they still don't get it, and I had to PM a chart to them.) So that's why I'm posting the tables instead.

P.S. Thanks for posting the Link to Tommi's site though, I lost the link somehow.


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Senesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSenesia enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Senesia
 
 

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